Archived
Original written by Ben Richardson at GameFront.
So many skills, so few skill points. Fallout: New Vegas is all about hard choices, and the distribution of skill points when you level up is certainly one of them.
Thankfully, there are a number of skill books scattered around the game world, which you can use to pump up previously neglected stats. Look below for our complete list, organized by book.
Tales of a Junktown Jerky Vendor (Barter)
> Vault 22 – Pest Control: head north of the steps from the elevator, into the lab room. On the table with bubbling vials.
> Allied Technologies Offices: In the room to the west of the entrance room, in the Southwest Corner.
> Cap Counterfeiting Shack: On the suitcase by the bed, in the back room of the cellar.
> Primm: Inside the Bison Steve Casino, on the floor behind the gift shop counter.
> Marked Men Supply Outpost Basement (Lonesome Road) Garmin city navigator europe nt 2019 unlocked img 2017. : On a counter, next to a big pile of gorey human remains.
> Salida del Sol (Dead Money): On a wooden shelf, under the Sierra Madre Host Services Network terminal.
> REPCONN HQ: Inside the locked shipping room with the collapse ceiling. On top of a safe on the floor, in the corner.
> REPCONN HQ: On the second floor, in the northeast server room, on the table with the terminal in the far corner.
> Hidden Valley: In the white plastic bin by the desk in Schuler’s office, in Bunker L1.
> Old Nuclear Test Site: On the small table opposite the entrance, inside the irradiated shack.
> Hopeville Missile Base HQ (Lonesome Road): On the bottom rung of a wooden shelf to the right of the entrance, under a burned book.
Duck and Cover! (Explosives)
> Nellis AFB: Inside Mother Pearl’s barracks, on the bookshelf.
> Sloan: Inside the small barracks shack, next to the trailer, on the left locker shelf, near the bunk beds.
> Mojave Outpost: Inside the bar and barracks building, on the bottom shelf, in the middle below the bar counter.
> Ranger Station Foxtrot: Inside the tent.
> Collapsed Overpass Tunnel (Lonesome Road): Inside a metal box with a teddy bear, next to a toolbox.
> Salida del Sol (Dead Money): Under a bed in Dean Domino's room. * Please note: As the GECK shows it is stuck between the bed and some debris, the book may not be reachable.*
> Gomorrah: In the Zoara Club, on the first low bookshelf, to the left of Big Sal’s office.
> Raul’s Shack: IN the small wooden crate on the floor, at the foot of the metal shelves, to the left of the entrance.
> Vault 34: On the small metal table between the sofas by the pool table, in the Armory Common room. Follow the sign after descending.
> Nevada Highway Patrol Station: In the first room you come to after the entrance, on a desk near the door that leads to the cells.
> Hopeville Armory (Lonesome Road): Under a metal desk with a typewriter on it, by a single bed.
> Sierra Madre Casino (Dead Money): On the floor behind the hologram cashier's desk.
Tumblers Today (Lockpick)
> Silver Peak Mine: Inside the shack, behind the two small tables, on the bottom of an open locker, to the right of the entrance.
> Bitter Springs Recreation Area: Inside the office shack to the west, on the desk in the smaller of the two rooms.
> The Prospector’s Den: Inside the cave system, in the subterranean section, in the barracks room, on the floor in the far right corner.
> Wolfhorn Ranch: Inside the farmhouse, under the door-less refrigerator.
> Hopeville Men's Barracks (Lonesome Road): Under an upturned wooden crate in the restroom.
> Sierra Madre Casino (Dead Money): On top of a metal tool cabinet, in one of the the third-floor offices with an Mk I Auto-Doc.
> Follower’s Safehouse: On the bedside table shelf, in the second room.
> Mesquite Mountains Crater: Inside Hell’s Motel, below the globe with the hat on it, on the table with the Repair Kit and Radio.
> HELIOS One: On the bed with the pillow, in the room with the Holotape password, on the very top floor — cross the planks to get there.
> Novac: In the middle of the queen-sized bed, inside Ranger Andy’s motel bungalow.
> Buried Buildings (Lonesome Road): Under a static hotel desk, next to a queen bed.
> Villa Clinic Basement (Dead Money): On a metal tool cabinet, next to a workbench.
Grognak the Barbarian (Melee Weapons)
> Jacobstown: On the floor next to the cooker, inside the eastern bungalow, near the pond.
> Cannibal Johnson’s Cave: On the sleeping mattress near the ham radio, close to the campfire.
> Hidden Supply Cave: On one of the cave’s large metal crates.
> Cottonwood Cave: Inside the Headquarters building, on the upper floor, on the bedside table’s shelf.
> Hopeville Women's Barracks (Lonesome Road): On a wooden end table in the restroom, under a burned book.
> Villa Police Station Basement (Dead Money): On the floor next to some filing cabinets, in one of the storage rooms.
> Nellis Air Force Base: Inside Loyal’s workshop shed, on the long metal counter.
> Sloan: Inside the barracks, on the shelf between the Dino Toy and the Radio.
> Southern Nevada Wind Farm: Inside the shack, on the table with the clipboard.
> Abandoned BoS Bunker: On the metal sill, opposite the Reloading Bench, inside the office area.
> Hopeville Missile Silo (Lonesome Road): Near an overturned metal desk and a large metal plank.
> Puesta del Sol Switching Station (Dead Money): On the floor next to a corpse and a Sierra Madre Audio Subsystem terminal.
Big Book of Science (Science)
> Brewer’s Beer Bootlegging: In the basement of the shack, on the table with the chemistry equipment.
> REPCONN Headquarters: Inside the HQ, on a shelf in the Gift Shop store-room.
> Nipton: On the mayor’s desk, on the top floor of the town hall.
> Camp Forlorn Hope: Inside Major Polati’s tent, on the desk in the far right corner.
> Ashton Missile Silo (Lonesome Road): In a corner, on a rubble pile next to burning debris.
> Y-0 Research Center (Old World Blues): On the ground next to a skeleton and a duffle bag.
> Sierra Madre Casino Executive Suites (Dead Money): On a wooden bookcase in a lounge room, among many pre-war books.
> NCR Sharecropper Farms: In the ranch house near the four fertilizer hoppers, by the corner desk.
> Vault 3: On the low bookcase, inside the executive dorm.
> Goodsprings: Under a book in the low bookcase, inside the ranch house just east of the schoolhouse.
> Camp Searchlight: In the east chapel, inside the Gecko-filled basement, on the stone floor, at the foot of the metal shelves.
> Sunstone Tower (Lonesome Road): On a wooden shelf at the end of a hallway, among debris and abandoned couches. * Please note: As the GECK shows the shelf is turned away from the player and flush against the wall, the book may not be reachable.*
> X-13 Testing Facility (Old World Blues): On the ground next to the mannequins displaying stealth armor.
> Puesta del Sol Switching Station (Dead Money): On the edge of the utility catwalk platform.
Lying, Congressional Style (Speech)
> Brooks Tumbleweed Ranch: On an open locker shelf, in the upstairs room with the chessboard.
> Cerulean Robotics: On the floor among the desks in the office.
> NCR Correctional Facility: In the Administration Building, on the desk in the darkened room opposite Eddie’s room.
> Lucky Jim Mine: Inside the shack, below the Varmint rifle, to the right of the empty fridges.
> The Divide (Lonesome Road): In an open-air destroyed office, on the floor between a metal desk and some filing cabinets.
> The Tampico (Dead Money): On a metal shelf next to a blocked-off door.
> Scavenger Platform: On the Northern Platform section, among the other books by the fallen metal shelf.
> Lone Wolf Radio: Inside the radio trailer, near the Scrap Electronics and mattress.
> Mesquite Mountains Campsite: Inside the westernmost tent, behind the rolled-up bedding.
> Matthews Animal Husbandry Farm: Top balcony of the northern barn, near the barrel.
> Waste Disposal Station (Lonesome Road): Among the many radioactive barrels, next to a skeleton resting on top of one.
Pugilism Illustrated (Unarmed)
> The Tops Casino: On a small table near the pool tables, in the Presidential Suite.
> Fisherman’s Pride Shack: On the bedside table inside the shack.
> Nipton Road Rest-stop: Inside the store marked “Lester,” on one of the wooden bookcase shelves.
> Vault 11: Inside the living quarters, in Female Dorm #1, by the fallen dresser.
> Wastewater Treatment Plant (Lonesome Road): In a corner, behind several rusted lockers by a blocked door.
> Sierra Madre (Dead Money): On the ground, next to the fountain.
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CheatsGet the updated and latest Fallout: New Vegas cheats, unlockables, codes, hints, Easter eggs, glitches, tricks, tips, hacks, downloads, achievements, guides, FAQs, walkthroughs, and more for PC (PC). AllCheatsCodes.com has all the codes you need to win every game you play!
Use the links above or scroll down to see all the PC cheats we have available for Fallout: New Vegas.
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Genre: Shooter, First-Person Shooter
Developer: Obsidian Entertainment
Publisher: Bethesda Softworks
ESRB Rating: Mature
Release Date: October 19, 2010
Developer: Obsidian Entertainment
Publisher: Bethesda Softworks
ESRB Rating: Mature
Release Date: October 19, 2010
Hints
Hollow Rock Locations
1. Northern PassageOn the eastern rock wall, near the grave and “The Sun Is Killing Me” graffiti.
2. Ruby Hill MinePart of the rock wall, just to the right of the door.
3. Charleston CavePart of the rock wall, just to the right of the door, by the heart graffiti.
4. Silver Peak MinePart of the wall, just to the right of the shack through which you enter.
5. Vault 22On the north bank, across from the “Keep Out” sign, by the entrance.
6. JacobstownJust outside the perimeter, to the right of the main entrance, where the Super Mutants stand guard.
7. Remnants BunkerAbout 10 feet north of the entrance, part of the rock wall.
8. Chance’s MapAdjacent to the dirt map, with “The Sun Is Killing Me” graffiti on it.
9. Bloodborne CaveJust to the right of the cave entrance.
10. Cannibal Johnson’s CaveJust to the right of the cave entrance.
11. Fisherman’s Pride ShackBy the campfire, north-west of the shack.
12. Camp GuardianNext to the Camp Guardian population sign, at the base of the path up to Guardian Peak.
13. Follower’s OutpostBuilt into the steps of the signal box structure.
14. Boulder Beach CampgroundBy the side of the road, north-west of the jetties, with “The Sun Is Killing Me” graffiti.
15. Cazador NestPart of the rock wall, on the east side of the nest alcove, facing back towards the alcove.
16. Tribal VillageAt the start of the Ravine Path, close to the corpses and tents.
17. Makeshift Great Kahn CampOn the west side of camp, near the desert plants.
18. Yangtze MemorialAt the base of the south steps, with the peace symbol graffiti.
19. Goodsprings CaveJust to the right of the cave entrance.
20. PrimmAttached to a large rock, near the scattered chems and the rock perimeter, above the concrete support wall.
21. Jack Rabbit SpringsSouth of the pools of radiation, on the shore of the Dry Lake.
22. Morning Star CavernBy the entrance to the cavern, by the bones and the explosive crate.
23. Crescent Canyon WestIn the canyon, on the west exit slope, adjacent to a rusting car husk.
24. Crescent Canyon EastOn the east exist slope, just after the rail bridge.
25. Vault 11Just to the right of the entrance.
26. Black Rock CaveJust to the north of the fallen radar dish.
27. El Dorado Dry LakeWest of the Savaged Brahmin, in the sands of the Dry Lake.
28. Hidden ValleyWest of the eastern bunker, with the “no missile” and heart graffiti.
29. Powder Ganger Camp EastNext to a Honey Mesquite Tree, around 20 to 30 feet south of the camp.
30. Primm PassClose to the Brahmin bones, on the western end of the pass.
31. Dead Wind CavernOn the south rock wall slope, around 20 to 30 feet from the entrance.
32. Hidden Supply CaveTo the left of the cave entrance, with the “no missile” graffiti.
33. Walking Box CavernAround 20 to 30 feet east of the cavern entrance.
34. Broc Flower CaveAt the foot of the entrance slope, with “The Sun Is Killing Me” graffiti.
35. Abandoned BoS BunkerWith the small cluster of rocks and shale on the slope leading up to the bunker grating.
36. Techatticup MineTo the right of the entrance, with the white blocks graffiti.
37. Lucky Jim MineSlightly beyond the shack, near the wooden cart.
38. Searchlight North Gold MineOn the flat rock bank to the south of the entrance hole.
39. Searchlight East Gold MineSoutheast of the entrance; climb on the pile of rock and shale to reach it.
40. Cottonwood CaveOn the road between the two sets of crucifixion poles, with “The Sun Is Killing Me” graffiti.
41. Bradley’s ShackOn the west side of the entrance, by the small valley landslide.
42. Fire Root CavernAt the foot of the entrance slope, on the left.
2. Ruby Hill MinePart of the rock wall, just to the right of the door.
3. Charleston CavePart of the rock wall, just to the right of the door, by the heart graffiti.
4. Silver Peak MinePart of the wall, just to the right of the shack through which you enter.
5. Vault 22On the north bank, across from the “Keep Out” sign, by the entrance.
6. JacobstownJust outside the perimeter, to the right of the main entrance, where the Super Mutants stand guard.
7. Remnants BunkerAbout 10 feet north of the entrance, part of the rock wall.
8. Chance’s MapAdjacent to the dirt map, with “The Sun Is Killing Me” graffiti on it.
9. Bloodborne CaveJust to the right of the cave entrance.
10. Cannibal Johnson’s CaveJust to the right of the cave entrance.
11. Fisherman’s Pride ShackBy the campfire, north-west of the shack.
12. Camp GuardianNext to the Camp Guardian population sign, at the base of the path up to Guardian Peak.
13. Follower’s OutpostBuilt into the steps of the signal box structure.
14. Boulder Beach CampgroundBy the side of the road, north-west of the jetties, with “The Sun Is Killing Me” graffiti.
15. Cazador NestPart of the rock wall, on the east side of the nest alcove, facing back towards the alcove.
16. Tribal VillageAt the start of the Ravine Path, close to the corpses and tents.
17. Makeshift Great Kahn CampOn the west side of camp, near the desert plants.
18. Yangtze MemorialAt the base of the south steps, with the peace symbol graffiti.
19. Goodsprings CaveJust to the right of the cave entrance.
20. PrimmAttached to a large rock, near the scattered chems and the rock perimeter, above the concrete support wall.
21. Jack Rabbit SpringsSouth of the pools of radiation, on the shore of the Dry Lake.
22. Morning Star CavernBy the entrance to the cavern, by the bones and the explosive crate.
23. Crescent Canyon WestIn the canyon, on the west exit slope, adjacent to a rusting car husk.
24. Crescent Canyon EastOn the east exist slope, just after the rail bridge.
25. Vault 11Just to the right of the entrance.
26. Black Rock CaveJust to the north of the fallen radar dish.
27. El Dorado Dry LakeWest of the Savaged Brahmin, in the sands of the Dry Lake.
28. Hidden ValleyWest of the eastern bunker, with the “no missile” and heart graffiti.
29. Powder Ganger Camp EastNext to a Honey Mesquite Tree, around 20 to 30 feet south of the camp.
30. Primm PassClose to the Brahmin bones, on the western end of the pass.
31. Dead Wind CavernOn the south rock wall slope, around 20 to 30 feet from the entrance.
32. Hidden Supply CaveTo the left of the cave entrance, with the “no missile” graffiti.
33. Walking Box CavernAround 20 to 30 feet east of the cavern entrance.
34. Broc Flower CaveAt the foot of the entrance slope, with “The Sun Is Killing Me” graffiti.
35. Abandoned BoS BunkerWith the small cluster of rocks and shale on the slope leading up to the bunker grating.
36. Techatticup MineTo the right of the entrance, with the white blocks graffiti.
37. Lucky Jim MineSlightly beyond the shack, near the wooden cart.
38. Searchlight North Gold MineOn the flat rock bank to the south of the entrance hole.
39. Searchlight East Gold MineSoutheast of the entrance; climb on the pile of rock and shale to reach it.
40. Cottonwood CaveOn the road between the two sets of crucifixion poles, with “The Sun Is Killing Me” graffiti.
41. Bradley’s ShackOn the west side of the entrance, by the small valley landslide.
42. Fire Root CavernAt the foot of the entrance slope, on the left.
.357 Magnum Revolver – LuckyIn Primm, in the floor safe inside the cashier’s area of the Vikki and Vance Casino.
.44 Magnum Revolver – Mysterious MagnumOwned by the Lonesome Drifter, by the Sunset Sasparilla Billboard, close to El Dorado Dry Lake.
9 Iron – Nephi’s Golf DriverCarried by a Fiend named Driver Nephi, in his territory.
9mm Pistol – MariaOn Benny, when you kill him.
9mm Submachine Gun – Vance’s Submachine GunIn Win’s Hideout, inside the safe.
Alien BlasterAt the Hovering Anomaly.
BB Gun – Abilene Kid LE BB GunInside the Fiend’s Shack, lying on a shelf.
Bladed Gauntlet – Cram OpenerIn Camp McCarran, owned by Little Buster.
Boxing Gloves – Golden GlovesInside Lucky 38 Casino, on the upper bar of the casino floor.
Bumper Sword – Blade Of The EastIn Legate’s Camp, carried by Legate Lanius.
Cleaver – ChopperOn the stove of Wolfhorn Ranch.
Combat Knife – Chance�s KnifeIn Chance’s Grave.
Cowboy Repeater – La Longue CarabineIn Camp McCarran, carried by Corporal Sterling.
Displacer Glove – PushyInside the Ruby Hill Mine, on the body of a Jackal Gang member.
DogTag Fist – Recompense Of The FallenIn Aurelius’ desk, on the upper floor of the main building in Cottonwood Cove.
Euclid’s C-FinderOn the Freeside Streets, carried by Max, in and around Nick and Ralph’s.
Fat ManIn Quarry Junction, near the skeleton by the southern silt pool. It is also occasionally found on prospector corpses.
Fire Axe – Knock KnockIn the Camp Searchlight Fire Station, in the restrooms.
Frag Grenade – Holy Frag GrenadeIn Camp Searchlight, in the basement of the eastern church. Wild Wasteland must be taken.
Gauss Rifle – YCS/186At the Mercenary Camp; Wild Wasteland trait must not be taken.
Grenade Machine-gun – MercyOn the floor of Dead Wind Cavern, near a dead BoS Paladin.
Grenade Rifle – Thump-ThumpAt the Nellis Array, lying on the floor near the Ant mound.
Hunting Shotgun – Dinner BellAt the Old Nuclear Test Site, inside the shack.
Laser Pistol – Pew PewAfter completing “The Legend Of The Star” quest, it will be on the body of Allen Marks.
Laser Rifle – AER14 PrototypeInside the Vault 22 Common Area, on the blocked stairwell only accessible from the Food Production level.
Lead Pipe – The Humble CudgelInside the Sealed Sewers, near the Prospector Corpse.
Machete – LiberatorIn Nelson, carried by Dead Sea.
Minigun – CZ57 AvengerIn the Devil’s Throat, inside, at the back of the container trailer, by the dead body.
Missile Launcher – AnnabelleIn Black Rock Mountain, carried by the Nightkin Sniper on Black Rock Summit.
Marksman Carbine – All-AmericanIn the Armory Cache, Vault 34, on the floor, on an upturned table.
Oh, Baby!In the deepest part of Charleston Cave, near a Chewed Stealth Boy.
Plasma Rifle – Q-35 Matter ModulatorIn the locked shipping room of REPCONN HQ, in a pod casement.
Pulse GunIn the Armory Cache, Vault 34.
Sawed-Off Shotgun – Big BoomerIn Gibson Scrap Yard, carried by Old Lady Gibson.
Sniper Rifle – Gobi Campaign Scout RifleIn the footlocker of the Sniper’s Nest, overlooking the Cottonwood Cove.
Spiked Knuckles – Love and HateIn Bonnie Springs, on the Viper Gang Leader.
Straight Razor – FigaroIn the back of King’s School of Impersonation, owned by Sergio.
Tesla Cannon – Tesla-Beaton PrototypeOn the ground near the crashed Vertibird.
That GunIn Novac, on a shelf in the locked storage room inside the Dino Bite Gift Shop.
This MachineAt the end of the “Dealing With Contreras” quest, it will be a reward from Contreras for not turning him in.
Varmint Rifle – RatslayerInside the Broc Flower Cave, propped up against the desk.
Zap Glove – Paladin ToasterIn Black Rock Cave, near the body of the dead prospector.
.44 Magnum Revolver – Mysterious MagnumOwned by the Lonesome Drifter, by the Sunset Sasparilla Billboard, close to El Dorado Dry Lake.
9 Iron – Nephi’s Golf DriverCarried by a Fiend named Driver Nephi, in his territory.
9mm Pistol – MariaOn Benny, when you kill him.
9mm Submachine Gun – Vance’s Submachine GunIn Win’s Hideout, inside the safe.
Alien BlasterAt the Hovering Anomaly.
BB Gun – Abilene Kid LE BB GunInside the Fiend’s Shack, lying on a shelf.
Bladed Gauntlet – Cram OpenerIn Camp McCarran, owned by Little Buster.
Boxing Gloves – Golden GlovesInside Lucky 38 Casino, on the upper bar of the casino floor.
Bumper Sword – Blade Of The EastIn Legate’s Camp, carried by Legate Lanius.
Cleaver – ChopperOn the stove of Wolfhorn Ranch.
Combat Knife – Chance�s KnifeIn Chance’s Grave.
Cowboy Repeater – La Longue CarabineIn Camp McCarran, carried by Corporal Sterling.
Displacer Glove – PushyInside the Ruby Hill Mine, on the body of a Jackal Gang member.
DogTag Fist – Recompense Of The FallenIn Aurelius’ desk, on the upper floor of the main building in Cottonwood Cove.
Euclid’s C-FinderOn the Freeside Streets, carried by Max, in and around Nick and Ralph’s.
Fat ManIn Quarry Junction, near the skeleton by the southern silt pool. It is also occasionally found on prospector corpses.
Fire Axe – Knock KnockIn the Camp Searchlight Fire Station, in the restrooms.
Frag Grenade – Holy Frag GrenadeIn Camp Searchlight, in the basement of the eastern church. Wild Wasteland must be taken.
Gauss Rifle – YCS/186At the Mercenary Camp; Wild Wasteland trait must not be taken.
Grenade Machine-gun – MercyOn the floor of Dead Wind Cavern, near a dead BoS Paladin.
Grenade Rifle – Thump-ThumpAt the Nellis Array, lying on the floor near the Ant mound.
Hunting Shotgun – Dinner BellAt the Old Nuclear Test Site, inside the shack.
Laser Pistol – Pew PewAfter completing “The Legend Of The Star” quest, it will be on the body of Allen Marks.
Laser Rifle – AER14 PrototypeInside the Vault 22 Common Area, on the blocked stairwell only accessible from the Food Production level.
Lead Pipe – The Humble CudgelInside the Sealed Sewers, near the Prospector Corpse.
Machete – LiberatorIn Nelson, carried by Dead Sea.
Minigun – CZ57 AvengerIn the Devil’s Throat, inside, at the back of the container trailer, by the dead body.
Missile Launcher – AnnabelleIn Black Rock Mountain, carried by the Nightkin Sniper on Black Rock Summit.
Marksman Carbine – All-AmericanIn the Armory Cache, Vault 34, on the floor, on an upturned table.
Oh, Baby!In the deepest part of Charleston Cave, near a Chewed Stealth Boy.
Plasma Rifle – Q-35 Matter ModulatorIn the locked shipping room of REPCONN HQ, in a pod casement.
Pulse GunIn the Armory Cache, Vault 34.
Sawed-Off Shotgun – Big BoomerIn Gibson Scrap Yard, carried by Old Lady Gibson.
Sniper Rifle – Gobi Campaign Scout RifleIn the footlocker of the Sniper’s Nest, overlooking the Cottonwood Cove.
Spiked Knuckles – Love and HateIn Bonnie Springs, on the Viper Gang Leader.
Straight Razor – FigaroIn the back of King’s School of Impersonation, owned by Sergio.
Tesla Cannon – Tesla-Beaton PrototypeOn the ground near the crashed Vertibird.
That GunIn Novac, on a shelf in the locked storage room inside the Dino Bite Gift Shop.
This MachineAt the end of the “Dealing With Contreras” quest, it will be a reward from Contreras for not turning him in.
Varmint Rifle – RatslayerInside the Broc Flower Cave, propped up against the desk.
Zap Glove – Paladin ToasterIn Black Rock Cave, near the body of the dead prospector.
Goodsprings – Goodsprings Cemetery : Near the water tower is a patch of upturned soil by a small, rectangular grave marker. The Snow Globe is sitting in front of the marker.
Hoover Dam – Hoover Dam : Search the visitor center for a terminal near two curved desks. The Snow Globe can be found on a desk here.
Nellis AFB – Nellis Air Force Base : Pete’s makeshift museum holds this Snow Globe. It’s on a table in the corner under a mural.
Mormon Fort – Old Mormon Fort : Julie Farkas has an office inside a tower at the fort. The Snow Globe is on top of a bookcase here.
Mt. Charleston Snow Globe – Jacobstown : In the lodge, search the entrance and reception area. This Snow Globe is sitting on a curved desk by some terminals.
Test Site – Lucky 38 Casino : Head to the cocktail lounge and look for the cash register. It’s across from the entrance. The Snow Globe is behind the register.
The Strip – Vault 21 : After you access Sarah’s locked bedroom, grab this Snow Globe off of the table between the two beds.
Hoover Dam – Hoover Dam : Search the visitor center for a terminal near two curved desks. The Snow Globe can be found on a desk here.
Nellis AFB – Nellis Air Force Base : Pete’s makeshift museum holds this Snow Globe. It’s on a table in the corner under a mural.
Mormon Fort – Old Mormon Fort : Julie Farkas has an office inside a tower at the fort. The Snow Globe is on top of a bookcase here.
Mt. Charleston Snow Globe – Jacobstown : In the lodge, search the entrance and reception area. This Snow Globe is sitting on a curved desk by some terminals.
Test Site – Lucky 38 Casino : Head to the cocktail lounge and look for the cash register. It’s across from the entrance. The Snow Globe is behind the register.
The Strip – Vault 21 : After you access Sarah’s locked bedroom, grab this Snow Globe off of the table between the two beds.
Cheats
Fallout Cheats
To enter cheat codes, press the tilde key (~) to open the console, and then you can enter the codes below.
Add # of sunset sarsaparilla blue star bottle caps : player.additem 00103b1c
add # special points : addspecialpoints #
Add Debug MegaPistol (Most powerful pistol.) : player.additem 001465A6 1
Add Perks : player.addperk (perkcode)
Advance one level : advlevel
All mapmarkers : tmm 1
Bottle caps : player.additem 000000F (number of caps)
change all face options : ShowPlasticSurgeonMenu
change all hair options : ShowBarberMenu
Change faction reputation : SetReputation [Faction ID] [0/1] [1-100]changes leve to #, doesn’t affect anything else. : player.setlevel #
Changes sex : SexChange
Closes All Menus : CloseAllMenus
Create gamesave with desired title : Save [what you want the save to becalled]Debug-like filter/mode : tcg
Gives x karma points(use negative values for negative karma) : RewardKarma x
God mode : tgm
HP cheat : player.modav health #
Increase the Gamespeed of all NPCs & the User (Default is 4) : setgsfmoverunmult #
Increases maximum carry weight by number specified : player.modav carryweight#
Infinite health : tdm
Kill every NPC in area : killall
Kill selected NPC or enemy : kill
No clipping : tcl
Opens door without unlocking it. : activate
Perfect VATS Aiming : SetGS fVATSHitChanceMult 100
Player can wear power armor : setpccanusepowerarmor 1
Player health and Limb Health will be restored : player.resethealth
Quits game fast. : QQQ
Remove Perk : player.removeperk [Perk ID]Removes all items of selected NPC : removeallitems
Repair items. : player.srm
Restore health and limb health : player.reset health
Resurrect selected dead NPC or enemy : resurrect
Save and quit : saq
Set ownership of selected item : Set Ownership
Set S.P.E.C.I.A.L. level : setspecialpoints [number 1-10]Set skill level : modpcs [skill name] [number 1-100]Set the scale of a NPC ( 1 = normal) : setscale 1
Set the scale of yourself ( 1 = normal ) : player.setscale 1
Sets ownership to a item(must select item first) : setownership
Sets player jump height (default is 64) : setgs fJumpHeightMin #
Sets skill level to #. Max 100. this sets all skill bonuses but those fromgear, tag skills, or attributes. : player.setav #
Sets your currently equipped weapon’s condition to 100. :player.setweaponhealthperc 100
Teleports player to quest target : movetoqt
Toggle detection : tDetect
Toggle Free Camera Mode : tfc
Toggle gore : bDisableAllGore=0/1
Toggle leaves : tlv
Toggles fog of war in local map : tfow
Toggles Grass display : tg
Unlocks any selected physical lock (doors, chests, etc) and terminals. :unlock
Unlocks door, safe or computers.(must click the objet first, may causeglitches) : Unlock
add # special points : addspecialpoints #
Add Debug MegaPistol (Most powerful pistol.) : player.additem 001465A6 1
Add Perks : player.addperk (perkcode)
Advance one level : advlevel
All mapmarkers : tmm 1
Bottle caps : player.additem 000000F (number of caps)
change all face options : ShowPlasticSurgeonMenu
change all hair options : ShowBarberMenu
Change faction reputation : SetReputation [Faction ID] [0/1] [1-100]changes leve to #, doesn’t affect anything else. : player.setlevel #
Changes sex : SexChange
Closes All Menus : CloseAllMenus
Create gamesave with desired title : Save [what you want the save to becalled]Debug-like filter/mode : tcg
Gives x karma points(use negative values for negative karma) : RewardKarma x
God mode : tgm
HP cheat : player.modav health #
Increase the Gamespeed of all NPCs & the User (Default is 4) : setgsfmoverunmult #
Increases maximum carry weight by number specified : player.modav carryweight#
Infinite health : tdm
Kill every NPC in area : killall
Kill selected NPC or enemy : kill
No clipping : tcl
Opens door without unlocking it. : activate
Perfect VATS Aiming : SetGS fVATSHitChanceMult 100
Player can wear power armor : setpccanusepowerarmor 1
Player health and Limb Health will be restored : player.resethealth
Quits game fast. : QQQ
Remove Perk : player.removeperk [Perk ID]Removes all items of selected NPC : removeallitems
Repair items. : player.srm
Restore health and limb health : player.reset health
Resurrect selected dead NPC or enemy : resurrect
Save and quit : saq
Set ownership of selected item : Set Ownership
Set S.P.E.C.I.A.L. level : setspecialpoints [number 1-10]Set skill level : modpcs [skill name] [number 1-100]Set the scale of a NPC ( 1 = normal) : setscale 1
Set the scale of yourself ( 1 = normal ) : player.setscale 1
Sets ownership to a item(must select item first) : setownership
Sets player jump height (default is 64) : setgs fJumpHeightMin #
Sets skill level to #. Max 100. this sets all skill bonuses but those fromgear, tag skills, or attributes. : player.setav
Sets your currently equipped weapon’s condition to 100. :player.setweaponhealthperc 100
Teleports player to quest target : movetoqt
Toggle detection : tDetect
Toggle Free Camera Mode : tfc
Toggle gore : bDisableAllGore=0/1
Toggle leaves : tlv
Toggles fog of war in local map : tfow
Toggles Grass display : tg
Unlocks any selected physical lock (doors, chests, etc) and terminals. :unlock
Unlocks door, safe or computers.(must click the objet first, may causeglitches) : Unlock
To download this add-on go. It gives 100 servers across the world to let you connect to the fastest server. You just have to download the Add-on, and you need to create an account and you are done, no technical knowledge required. Hotspot shield for mozilla. It even unblocks the streaming services and messenger service like Facebook, Youtube, Netflix, Hulu, etc. It provides a 4096-bit military grade encryption.
If you can get your speech skill to at least 50 or higher, you can persuade Old Ben to offer his escort services to the local bar. If you succeed in his Speech Challenge, you gain 61 XP. If you follow him back to the bar afterwards and wait until he sits down, you can speak to him again and redo the same Speech Challenge over and over again for unlimited XP. You can find Old Ben sitting by a fire close to the King headquarters in Freeside.
Unlockables
Currently we have no unlockables for Fallout: New Vegas yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Easter eggs
Currently we have no easter eggs for Fallout: New Vegas yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Glitches
Currently we have no glitches for Fallout: New Vegas yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Guides
Currently no guide available.
Currently no guide available.
Currently no guide available.
Currently no guide available.
Achievements
Steam Achievements
All or Nothing – Complete All or Nothing.
Arizona Killer – Complete arizona killer.
Artful Pocketer – Pick 50 pockets.
Assemble Your Crew – Recruit Dean Domino, Christine and Dog.
Blast Mastery – Cause 10,000 damage with energy weapons.
Caravan Master – Win 30 games of Caravan.
Cash Out – Confront Father Elijah in the Sierra Madre’s Vault.
Come Fly With Me – Complete come fly with me.
Crafty – Craft 20 items.
Desert Survivalist – Heal 10,000 points of damage with food.
Double Down – Play 10 hands of Blackjack.
Eureka! – Complete eureka!
For the Republic – Complete For the Republic.
Fallout New Vegas Dr Mobius
G.I. Blues – Complete g.i. blues.
Globe Trotter – Discover all snow globes.
Hack the Mojave – Hack 25 terminals.
Hardcore – Play the game from start to finish in Hardcore Mode.
Having a Ball – Complete the Sierra Madre Gala Event.
In a Foreign Land – Scout the Zion Valley for signs of the White Legs.
Jury Rigger – Repair 30 items.
Know When to Fold Them – Win 3 games of Caravan.
Lead Dealer – Cause 10,000 damage with Guns.
Little Wheel – Play 10 spins of Roulette.
Love the Bomb – Cause 10,000 damage with Explosives.
Master of the Mojave – Discover 125 locations.
May my Hand Forget its Skill – Evacuate Zion.
Mod Master – Install 20 weapon mods.
New Kid – Reached 10th level.
New Vegas Samurai – Cause 10,000 damage with melee weapons.
No Gods, No Masters – Complete no gods, no masters
No Tumbler Fumbler – Pick 25 locks.
O Daughter of Babylon – Crush the White Legs.
Ol’ Buddy Ol’ Pal – Recruit any companion.
Old-Tyme Brawler – Cause 10,000 damage with Unarmed weapons.
One Armed Bandit – Play 10 spins of Slots.
Outstanding Orator – Make 50 Speech challenges.
Render Unto Caesar – Complete render unto caesar.
Restore Our Fortunes – Resupply Daniel and the Sorrows.
Return to Sender – Complete Return to Sender.
Ring-a-Ding-Ding – Complete ring-a-ding-ding.
Safety Deposit Box – Trap Father Elijah in the Sierra Madre’s Vault.
Sierra Souvenir Aficionado – Collect 500 Sierra Madre Chips.
Stim-ply Amazing – Heal 10,000 points of damage with Stimpaks.
Talent Pool – Complete talent pool.
That Lucky Old Sun – Complete that lucky old sun.
The Boss – Reach 30th level.
The Courier Who Broke the Bank – Get banned from all the Strip’s casinos.
The House Always Wins – Complete the house always wins.
The Legend of the Star – Complete The Legend of the Star.
The Whole Gang’s Here – Recruit all companions.
They Went That-a-Way – Complete they went that-a-way.
Up and Comer – Reach 20th level.
Instrumentales en violin discografia por mega. Veni, Vidi, Vici – Complete veni, vidi, vici.
Volare! – Complete volare!
Walker of the Mojave – Discover 50 locations.
When We Remembered Zion – Arrive at Zion.
Wild Card – Complete wild card.
You Run Barter Town – Sell 10,000 caps worth of goods.
You’ll Know It When It Happens – Complete you’ll know it when it happens.
This mod does not have any known dependencies other than the base game.
Mods requiring this file
Fallout Nv Xp Glitch
Mod name | Notes |
---|---|
Arizona- A Legion Expansion ALPHA | Requires just the core files, download the FPGE esp here and replace original |
DiDisaan's Patch Emporium - New Vegas Uncut | |
FPGE Improved Independent Ending |
Credits and distribution permission
- Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permissionYou are not allowed to upload this file to other sites under any circumstances
- Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
- Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
- Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
- Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
Assuming credit is given, patches and mods that expand upon FPGE can be freely uploaded without asking permission.
Note: This does not mean you can package my ESM or BSA's into your mods. You must instead use my ESM as a master and create patches or otherwise in this way.
Note: This does not mean you can package my ESM or BSA's into your mods. You must instead use my ESM as a master and create patches or otherwise in this way.
File credits
Kazopert.
Tgspy and Hopper31 - Nightkin road scripting.
RoyBatterian - GECK Extender
Tgspy and Hopper31 - Nightkin road scripting.
RoyBatterian - GECK Extender
Donation Points system
This mod is not opted-in to receive Donation Points
Version 1.51
- Updated file extension so that it shows as an ESM instead of it being ESM flagged ESP. (Note, you should refrain from updating to this on an already ongoing playthrough due to left-over references and the overall quirkiness of the GameByro engine.)
- Removed unneeded variable from the FadeToCreditsTimerScript.
Version 1.5
- Properly fixed ED-E getting disabled, turns out his script that enable/disables him in the FadeToCreditsTimerScript was at fault.
- Added additional handling for Forlorn Hope should the camp already be wiped out.
- Optimised the mod a good bit by stopping most quests after they're done.
- Corrected an issue that could cause the main NPC disabler to hold up and stop working.
- Added handling to NPC's that would leave the dumping cell.
Version 1.4
- Fixed ED-E's code block so he gets disabled in the appropriate scenarios.
- Updated Private Edward's code block to ensure he isn't disabled in an NCR ending.
- Optimized the disabling of Daisy Whitman as she is enable parented.
- Actually disabled the Legion if the Securitrons are upgraded in an independent ending. (Big oopsie)
- Added a feature so that if companions leave permanently, they will give the player their items back.
Version 1.3
- Should be the final update of this mod for quite some time.
______________________________________________________________________________________________ - Fixed a nasty issue with PNAM where dialogue was out of order and broke some dialogue. (PNAM was completely restored and ported from the first version of the mod to remedy this.)
- Fixed a few pieces of dialogue that, when checking globals, checked for reference or target rather than subject, leading to a null reference.
- Fixed a small amount of condition ordering in dialogue.
- Accounted for the Legion at Helios One outside of a Legion victory.
- Added Colonel Moore and Ambassador Crocker to the list of disabled NPC's should the NCR lose.
- Added GetDead checks to some followers in their respective code blocks that I forgot.
- Other small things that escape me.
- Should be the final update of this mod for quite some time.
Version 1.2
- Additions
______________________________________________________________________________________________ - Included additional handling for the Brotherhood so that if they are destroyed, any of them outside of the bunker will be gone too.
- Included handling for Bill Ronte, Jacob Hoff, Santiago and Old Ben so that they are disabled appropriately in Legion/Follower bootout endings.
- Fixes
______________________________________________________________________________________________ - Covered up the door to the NCR Embassy as it was made accessible in the last update.
- Edited Hoover Dam trigger scripts so that any remnant NCR trooper or Legion soldiers will be disabled correctly. (Note, a small amount of NCR troopers/Legion soldiers are spawned in, and as such, I can't do anything about them)
- Set back a variable so that if the player repairs the Legion howitzer and the Legion win, the howitzer will stop firing.
- Removed redundant record from Outside Bets patch as it is no longer required.
- Moved most edits around the Freeside Train Station to avoid conflicting with TTW's building placement. (Thank you ChuckSteel for the images!)
- Probably other things I've forgotten.
- Additions
Version 1.1
- A massive chunk of fixes, mostly due to good ol' Roy mentioning them to me which I fixed.
______________________________________________________________________________________________ - Removed a wild edit to a roombound in Vault19a
- Made every dead NPC included by this mod persistent.
- Made vTopsBartender01 and vTopsBartender03 persistent as they need this flag due to the fact they are vendors.
- Added the 'Random End' flag to a piece of dialogue in the quest VFreeformFreeside.
- Removed all PNAM from dialogue that YUP hasn't touched already. (Should reduce the incidence of any difficult to track down bugs in regards to dialogue.)
- Connected 188Alexander to his proper linked ref.
- Made VCottonwoodCoveSlaveDead persistent.
- Changed Potomac to NVCleanWater in the worldspaces WastelandNV and WastelandNVmini.
- Fully moved over to an ESM flagged main file. (Should reduce load times and memory usage as well as eradicate the mysterious crashing issue entirely.)
- Changed the appearance of some pieces of rubble that didn't make sense.
- My own fixes
______________________________________________________________________________________________ - Changed handling of assassins so they actually get disabled now. (Note, this isn't retroactive and they will stay enabled in a already ended game)
- Changed naming of some NPC's.
- Flagged riot sound markers as persistent to avoid the strange bug where they wouldn't play.
- Other things I've probably forgotten.
- A massive chunk of fixes, mostly due to good ol' Roy mentioning them to me which I fixed.
Version 1.01
- Instead of setting stages on Yes Man quests, this mod will now simply complete all objectives and stop them, as to avoid the set stages upsetting the NCR or Legion.
Version 1.0
Release Date | Platform |
October 19, 2010 | PC, PS3, Xbox 360 |
Developer | Publisher |
Obsidian | Bethesda |
Official Site | |
Fallout: New Vegas |
Fallout: New Vegas is the follow-up to Bethesda's critically acclaimed Fallout 3. It is a massive, wide-open RPG in a post-apocalyptic world. A unique combat system called V.A.T.S. lets players choose between real-time combat and slower, more precise menu combat.
Main Quests[edit]
Get help with all the quests in Fallout New Vegas with our guide to all of the Main Quests and even Side Quests. You can also find guides to DLC including Dead Money, Honest Hearts, Old World Blues, and more. Find out where to locate faithful Companions and other NPCCharacters.
Collections[edit]
Don't miss out on hidden and secret items to collect, including all Snow Globes and Unique Weapons and the Locations you can find them in, including Weapons and Ammunition
Cheats and Secrets[edit]
Get the edge in New Vegas over your enemies with our lists of Cheats, including Xbox 360 Cheats, PS3 Cheats, and PC Cheats.
Main Quest
Side Quests
Snow Globes
DLC
Old Ben Star Wars
Universe
Comments