This mod does not have any known dependencies other than the base game.
Mods requiring this file
Mod name | Notes |
---|---|
minicute2234's Lagertha preset | easily access character creation menu. game alteration>player manipulation>change appearance |
Red Rocket Companion Pad |
File credits
gir489 Tisca chopra whatsapp number online.
Donation Points system
This mod is not opted-in to receive Donation Points
Name |
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XBone version on Bethesda.net |
Version 1.65
- v1.65(March 5th, 2019):
Fixed QR codes being hard to read by some apps.
Removed unused CheatTerminal_HC_ScaleDamage script fragment from the GameAlterSurvivalManipulation script.
Fixed user reported issue (Infinite Items corrupts power armor fusion core | Nicholas123)
Updated donate wallets.
- v1.65(March 5th, 2019):
Version 1.64
- v1.64(August 26th, 2018):
Added Game Alterations -> World Manipulation -> Teleport Merchants -> Unique settlement merchants.
Fixed user reported issue (newfy69 | Move to Method 2 does not work.)
- v1.64(August 26th, 2018):
Version 1.63
- v1.63(August 19th, 2018):
Fixed user reported issued (ImReallyFakeRight | Teleport Merchant caused cell Z-fighting.)
Fixed various spelling and grammatical errors.
Added Quest -> Fix Quests.
Fractured Game Alterations -> Survival Manipulation -> Modify Incoming/Outgoing Damage in to two separate features.
- v1.63(August 19th, 2018):
Version 1.62
- v1.62(August 18th, 2018):
Added feedback for the user when spawning Workbenches.
Refactored Infinite Companion Ammo to be more efficient.
Added Game Alterations -> Survival Manipulation.
Added Game Alterations -> Re-enable Survival Mode.
- v1.62(August 18th, 2018):
Version 1.61
- v1.61(August 15th, 2018):
Added Nuka World -> Game Alterations -> Unlock All Robot Parts.
Added Game Alterations -> World Manipulation -> Teleport Merchants.
Fixed Spawn Ghoul settler not working properly.
Fixed various spelling and grammatical errors.
- v1.61(August 15th, 2018):
Version 1.60
- v1.6(August 9th, 2018):
Added Items -> Armor -> Power -> Spawn Power Armor Frame.
Fixed DLC/Mod not being checked after the initial load.
Added more player heights.
Added Player Manipulation -> Animation Speed.
Added Config -> Game Alterations -> World Manipulation Position Units.
Added more Companion heights.
Added Show All Map Markers to DLC Game Alterations menu.
Added Game Alterations -> Workshop Manipulation -> Spawn Settler -> Spawn Ghoul Settler.
Added 26 more custom markers for Move To Location -> Custom.
Added Game Alterations -> Player Manipulation -> Change Jump Height
Added Mods -> M1 Garand.
Fixed user reported issue (Futurecraft5MC | Cleanroom Suit and Hooded Cleanroom Suit are in Pre-War -> Suits, not Factions -> Institute)
Fixed user reported issue (Krashface | Wrapped Cap is missing.) [Added to Items -> Apparel -> Wasteland -> Other]
Fixed user reported issue (Turtlegaming12 | Items -> Mods -> Armor -> Power -> T-51 is missing Railroad Paint.)
Fixed Change Movement Speed's Current Value: 0.25x not working when the player used Set to: 0.25x.
- v1.6(August 9th, 2018):
Version 1.53
- v1.53(July 31st, 2018):
Refactored the way the Cheat Terminal determines when to check DLC and mods to be more efficient.
Fixed Mods not showing if the user only has FACTOR - Modular Rifle installed.
- v1.53(July 31st, 2018):
Version 1.52
- v1.52(July 29th, 2018):
Fixed Instantly Unlock Terminals not awarding the player XP or firing the companion action.
Added Mods -> FACTOR - Modular Rifle.
Added Swan to Spawn NPC.
Added more Spawn NPC effects.
Added configuration to allow the user to set an effect for when the NPC leaves.
Added Synth custom companion.
- v1.52(July 29th, 2018):
Version 1.51
- v1.51(May 16th, 2018):
Fixed user reported issue (BeBeButerbub | Workshop terminal furniture cannot be built with telephones.)
Fixed user reported issue (Seijun75 | Smooth Operator is missing.) [Added to Nuka World -> Items -> Aid]
- v1.51(May 16th, 2018):
Version 1.50
- v1.50(April 20th, 2018):
Fixed user reported issue (31st | Remove Bloody Mess Perk doesn't work.) {I SWEAR I FIXED IT THIS TIME!}
Fixed Remove All Luck Perks not calling the new Remove Bloody Mess code.
- v1.50(April 20th, 2018):
Version 1.49
- v1.49(March 26th, 2018):
Fixed user reported issue (Kahrnivor| Far Harbor Resolute and Deadeye Legendaries have improper descriptions.)
Fixed user reported issue (31st | Remove Bloody Mess Perk doesn't work.)
Fixed user reported issue (Stitchie63 | Suspenders and Slacks is missing.) [Added to Items -> Apparel -> PreWar -> Dapper]
- v1.49(March 26th, 2018):
Version 1.48
- v1.48(March 4th, 2018):
Added Game Alterations -> World Manipulation -> Position -> Z Location.
Fixed user reported issue (Vortox14 | Extraneous option in Items -> Armor -> Synth.)
Fixed user reported issue (Vortox14 | Items -> Mods -> Energy -> Laser Musket is missing.)
- v1.48(March 4th, 2018):
Version 1.47
- v1.47(February 17th, 2018):
Fixed user reported issue (Hark45 | Combat Rifles stock never works.)
- v1.47(February 17th, 2018):
Version 1.46
- v1.46(February 16th, 2018):
Reordered Mods -> G36 Complex -> Mods to match the order in the bench.
Renamed Mods -> G36 Complex -> Mods -> Silencer to Muzzle.
Added Mods -> RU556.
- v1.46(February 16th, 2018):
Version 1.45
- v1.45(February 14th, 2018):
Added Red Death to Far Harbor -> Spawn NPC.
Added Mods -> G36 Complex.
- v1.45(February 14th, 2018):
Version 1.44
- v1.44(February 8th, 2018):
Added missing Nuka World Custom weapons Splattercannon and Throatslicer.
- v1.44(February 8th, 2018):
Version 1.43
- v1.43(October 26th, 2017):
Added an Activate call to Unlock Nearest Door, to attempt to open the door for the user, if the activation point is unreachable by the player.
Fixed user reported issue (DGenerateKane | Configuration -> Levels/Perk Points to add does nothing.)
Added Nuka World -> Game Alterations -> Skip Home Sweet Home Quest.
Added Nuka World -> Game Alterations -> Refill all 'Gang's Tribute Stash' Chests.
- v1.43(October 26th, 2017):
Version 1.42
- v1.42(October 19th, 2017):
Fixed Downloadable Content -> Vault-Tec Workshop -> Change Experiment To Build -> Phoropter -> Quest Mode not working.
Fixed Downloadable Content -> Vault-Tec Workshop -> Change Experiment To Build -> Soda Machine -> Regular Caffeination displaying as Lost Revenue.
Removed unused Items -> Mods terminal fragment that did nothing but error out silently to the Papyrus logs.
Added Automatic to Items -> Mods -> Weapons -> Custom -> Automatic.
Added Downloadable Content -> Nuka World -> Game Alterations -> Enable Broadsider To Work For All Arcade Games.
- v1.42(October 19th, 2017):
Version 1.41
- v1.41(October 17th, 2017):
Fixed user reported issue (Fyrecrackers | Downloadable Content doesn't show if you don't own all of the DLC.)
Fixed Downloadable Content -> Vault-Tec Workshop -> Unlock All Vault-Tec Workshop Items corrupting the Power to the People quest. (Future usage won't corrupt it, see the next line if you are currently affected by this bug.)
Added Downloadable Content -> Vault-Tec Workshop -> Change Experiment To Build -> Item -> Quest Mode.
- v1.41(October 17th, 2017):
Version 1.40
- v1.40(October 15th, 2017)
Fixed Infinite Power Armor Battery not working after the user ejected their fusion core as a grenade.
Fixed Items -> Apparel -> Pre-War -> Suits -> Tuxedo not working.
Fixed user reported issue (morr1s | blue padded jacket is missing.)
Redesigned the Downloadable Content Menu:
Moved 'mods' from DLC menu in to a Mods menu.
The DLC checks are now done as an initial script check when the player pulls up their Pip Boy each time, or uses the Cheat Terminal.
Downloadable Content will not show if the user doesn't own any DLC. This applies to the Mod menu, too.
Because of this refactoring, I've added ammo from Nuka World and Far Harbor to Items -> Ammo in their appropriate sub menu. They will not show if the user doesn't own the appropriate DLC. (Depending on community feedback, I might add weapons/armor/mods from the DLC in to the menu, but ammo is here to stay regardless of feedback. As a pilot, I've added Handmade Rifle.)
Added Mods -> SCAR-H
- v1.40(October 15th, 2017)
Version 1.39
- v1.39(October 7th, 2017)
Fixed instances of Companion Teleport not working properly.
Made the player look at 9mm/Wattz/Assault Carbine/Cappy locations item of interest when using Move to Location that was for a specific thing in the world.
Added Move to Location -> (DEBUG) -> CTEST.
Fixed Enable Raider Workshop Items causing Old Guns and The Molecular Level quests to be impossible to complete.
Added Downloadable Content -> Alien Assault Rifle.
- v1.39(October 7th, 2017)
Version 1.38
- v1.38(September 30th, 2017)
Added Downloadable Content -> Wattz Laser Gun.
Fixed Remove All Items not unequipped the player's weapon first, and causing the animations to break.
Redesigned (DEBUG) menus to use the same method that the other menus in Move to Location use.
Added missing zUnused locations to Move to Location -> (DEBUG).
Moved Leave Debug Rooms from the bottom of the (DEBUG) menus to the top, once it's applicable.
Fixed a scenario when the user would teleport to a (DEBUG) room, then using Move to Location to get out, and having the original location marker still be at the old original location if the user then went back to a (DEBUG) location.
Moved Downloadable Content -> Automaton -> Move to Location -> (DEBUG Cell) in to a sub-menu that's similar to other (DEBUG) menus.
Added Downloadable Content -> Nuka World -> Move to Location -> (DEBUG).
- v1.38(September 30th, 2017)
Version 1.37
- v1.37(September 30th, 2017)
Fixed user reported issue (jdorenbush | 'No Time Elapsed From Fast Travel' Setting is Permanent.)
Added DLC -> Far Harbor -> Items -> Quest, and merged Give All DiMA Memories in to this menu.
Added Dismiss Custom Follower to Spawn NPC, due to users not readily finding it in Game Alterations -> Companion Manipulation -> Custom Companions -> Dismiss Follower.
- v1.37(September 30th, 2017)
Version 1.36
- v1.36(June 30th, 2017):
Fixed SpawnNPC Grenade spawning enemies with their factions.
Fixed user reported issue (Krisoraptor | Spawned NPCs can run out of ammo.)
Fixed user reported issue (amber1019 | Spawn Settler menu verbiage is confusing.)
Fixed user reported issue (Konviction90 | Spawn NPC fighters just disappear when their timer is up, they should have the teleport effect when leaving.)
Fixed user reported issue (kemoy92 | Add All Robot Unlocks doesn't give spotlight or Eyebot pod.)
Fixed Automatron -> Game Alterations -> Teleport Ada not working.
Fixed user reported issue (Willyb9 | Game Alterations -> Companion Manipulation -> Companion Cheats doesn't show the correct cheat status when switching companions.)
- v1.36(June 30th, 2017):
Version 1.35
- v1.35(June 8th, 2017):
Fixed a bug with Fighter Grenades, which caused the user to have to select the grenade several times after throwing one to unequip it.
Fixed a bug with Fighters/Temp NPCs/Custom Companions, where by shooting them would cause that NPC's faction to hate you.
Added 10,000 base health to Fighters/Temp NPCs/Custom Companions, to prevent them from going down in one hit.
Fixed Far Harbor Fighter Grenades all showing up as Spawn Robobrain Fighter.
- v1.35(June 8th, 2017):
Version 1.34
- v1.34(June 6th, 2017):
Fixed user reported issue (ghostsec34 | Danse's appearance can't be changed.)
Fixed Infinite Power Armor Battery making a beeping noise when entering power armor, or loading a save while already in power armor.
Fixed user reported issue (Aryck.The-One | Assault Carbine is missing the Nuka World mods.)
- v1.34(June 6th, 2017):
Version 1.33
- v1.33(June 5th, 2017):
Fixed user reported issue (rldavis4512 | Spawn NPC as Companion doesn't work.)
Fixed user reported issued (oddlittleturtle | Gauss rifle capacitor mod page doesn't work.)
Fixed Game Alterations -> Player Manipulation -> Heal Player not refilling the player's health, if that health was occupied by radiation damage.
Redesigned all mods menus to be consistent across the terminal, as some weapon/armor mods don't have a description, it will now display the name of the mod for everything. (With exceptions like Legendary, which still show the description)
Added No Muzzle option to all the Muzzle mod menus that were missing it.
Fixed Items -> Mods -> Weapons -> Guns -> Combat Shotgun -> Muzzle not working.
Conglomerated Items -> Mods -> Armor -> DCGuard -> Torso in to Items -> Mods -> Armor -> DCGuard.
Conglomerated Items -> Weapons -> Guns -> Shotguns -> Combat Shotgun, into Items -> Weapons -> Guns -> Shotguns.
Fixed No Recoil/Rapid Fire not working on Combat Shotgun.
- v1.33(June 5th, 2017):
Version 1.32
- v1.32(June 4th, 2017):
Fixed Items -> Weapons -> Heavy not showing a display screen after choosing items that would pop-up immediately.
Added gir489's Army M16A4 to Assault Carbine -> Weapons, and Chinese Assault Rifle to Nuka World -> Weapons -> Custom.
Separated out Nuka World -> Spawn NPC -> Set Spawn NPC Grenade's NPC by category, and added Nukalurks.
Fixed Purge Container 1 not removing an item if it was part of the Cheat Terminal quest.
- v1.32(June 4th, 2017):
Version 1.31
- v1.31(June 1st, 2017):
Fixed user reported issue (mph2k | Missing Liam's Glasses)
Fixed user reported issue (TheTickRules | Ushanka doesn't work.)
Fixed user reported issue (Sk8rzomb13 | Infinite Items causes an infinite loop when purchasing Power Armor Frames.)
Added Spawn NPC. (This replaces all but male/female custom companions)
Added Downloadable Content -> Assault Carbine.
- v1.31(June 1st, 2017):
Version 1.30
- v1.30(April 12th, 2017):
Fixed Game Alterations -> Levels and Perk Points not refreshing the terminal after make a selection.
Added Game Alterations -> Reputation back in, due to popular to demand.
Fixed user reported issue (UltraDragon7039 | Can't remove Sandman Level 3 perk.)
Fixed user reported issue (TheStickofLies | Ushanka Hat is missing.)
Fixed user reported issue (Bobmark42 | Workshop Manipulation -> Add All Material/Workshop Unlocks doesn't unlock Artillery.)
Added Items -> Armor -> Unique.
Moved Grognak Costume from Items -> Apparel -> Wasteland -> Other to Outfits, and made it follow proper spawning procedure.
- v1.30(April 12th, 2017):
Version 1.29
- v1.29(April 3rd, 2017):
Added Items -> Apparel -> Gloves. (Which is a reimplementation of Gloves of the Commonwealth).
Fixed user reported issue (Chriss_Cross | Disabling No Time Elapsed From Fast Travel has no effect.)
Fixed user reported issue (FRAGADOOM | Game Alterations -> Levels and Perk Points is confusing.)
Removed Game Alterations -> Reputation because it had no effect.
Fixed user reported issue (FRAGADOOM | Show 'ADD EVERY COMPONENT' at the bottom/top should be moved from 'Configuration -> Items -> Amount of crafting items to give' to 'Configuration -> Items.')
- v1.29(April 3rd, 2017):
Version 1.28
- v1.28(March 24th, 2017):
Fixed user reported issue (Edgertonian | Tuxedo is missing.)
Fixed user reported issue (Seijun75 | Artillery Smoke Grenade and Vertibird Signal Grenade are missing.)
Refactored Female Companion to be more like the Male Companion.
Added Game Alterations -> Companion Manipulation -> Force Companion out of Power Armor.
- v1.28(March 24th, 2017):
Version 1.27
- v1.27(March 23rd, 2017):
Fixed a bug with Godmode that caused the force from explosions to hurt the player.
Reverted the way Cheat Terminal was finding workshop locations to a previous method that worked for DLC workshops.
Fixed DLC -> Nuka World -> Items -> Mods -> Armor -> Operators/Pack taking you to the wrong sub menus.
Renamed Items -> Mods -> Armor -> Railroad -> Railroad to Ballistic Weave.
- v1.27(March 23rd, 2017):
Version 1.26
- v1.26(March 8th, 2017):
Fixed user reported issue (yakalrad | X-111 and Nuka-Nuka Schematics are missing.
Fixed Items -> Mods -> Weapons -> Energy -> Institute Laser Rifle -> Sights using the Laser Rifle's page.
Added Items -> Mods -> Weapons -> Other -> Broadsider.
Refactored the way Workshop Manipulation attempts to find workshops at the player's current location.
- v1.26(March 8th, 2017):
Version 1.25
- v1.25(March 7th, 2017):
Game Alterations -> Companion Manipulation:
This submenu will now only display pertinent options depending on if the player has a companion or not.
Fixed Change Companion Appearance sometimes complaining about power armor when the companion wasn't in power armor.
Added Stop Companion Attacking You.
Added a script to La Cucaracha to prevent him from attacking you, and increased his base health to 400 from 50.
Refactored Male/Female Companions to work with Change Companion Appearance.
Spawning a custom companion now refreshes the terminal instead of bringing you back to the main menu.
Fixed user reported issue (DarkWire272 | The Merchant is missing consumables.)
Enabled the console for PC users while in survival mode.
- v1.25(March 7th, 2017):
Version 1.24
- v1.24(March 2nd, 2017):
Fixed user reported issue (Ace42292 | Add all crafting components to current workshop doesn't work in Home Plate)
Added Game Alterations -> Workshop Manipulation -> Delete/Store Current Items In Current Workshop.
Refactored Game Alterations -> Player Manipulation -> Change Appearance automatically handle the camera changes for the user.
Renamed Game Alterations -> Companion to Companion Manipulation.
Companion Manipulation:
Conglomerated Spawn X and dismiss custom companion in to a separate sub menu called Custom Companions.
Added Synth Companion/Random Male Companion/Random Female Companion.
Added Change Companion Appearance.
Added Items -> Apparel -> Dog and Super Mutant.
- v1.24(March 2nd, 2017):
Version 1.23
- v1.23(February 25th, 2017):
Fixed an issue with Game Alterations -> Reputation, where setting the Faction to Enemy wouldn't cause them to attack the player.
Fixed user reported issue (MuseCorp | Misc -> Quest Items -> R doesn't work)
Added Game Alterations -> Player Manipulation -> Change Pacify Chance.
Added Game Alterations -> World Manipulation -> Mysterious Stranger Chance.
- v1.23(February 25th, 2017):
Version 1.22
- v1.22(February 22nd, 2017):
Conglomerated Game Alterations -> Weather Manipulation and Timescale in to Game Alterations -> World Manipulation.
Added World Manipulation -> Date and Time and Position.
Added Remove All Perks option to each Perk menu.
Added Game Alterations -> Player Manipulation -> Change Carry Weight.
Added Game Alterations -> Reputation.
- v1.22(February 22nd, 2017):
Version 1.21
- v1.21(February 21st, 2017):
Fixed user reported issue (kayan4 | AX90 Fury is missing.)
Refactored how the Cheat Terminal spawns custom weapons to match how the game does it.
Added missing custom weapons and armor to Far Harbor and Nuka World.
Added checks to Downloadable Content, to only show the submenus for DLCs the player is currently running.
- v1.21(February 21st, 2017):
Version 1.20
- v1.20(February 13th, 2017):
Added Lorenzo's Crown to Items -> Apparel -> Wasteland -> Outfits.
Moved Items -> Apparel -> Wasteland -> Sports to Pre-War -> Sports.
Added Items and Equipment -> Remove All Items From Player.
Added a notice to Game Alterations -> Request Save to tell the player to close the Pip-Boy, so they know it will save once the Pip-Boy is closed.
- v1.20(February 13th, 2017):
Version 1.19
- v1.19(February 12th, 2017):
Fixed user reported issue (Flabbergasterin | Can't move spawned settlers.)
Moved Cheats -> Gameplay -> Player's Power Armor Never Breaks to Gameplay Alterations -> Player Manipulation.
Added Nuka World -> Game Alterations -> Workshop Manipulation -> Fill Tribute Chests In Current Workshop
Added Gameplay Alterations -> Request Save. (Only shows in Survival difficulty)
- v1.19(February 12th, 2017):
Version 1.18
- v1.18(February 11th, 2017):
Removed Game Alterations -> Timescale -> Set to: 1 real minute = 0 Fallout minutes, because it caused too many problems.
Added Cheats -> Gameplay -> No Time Elapsed From Fast Travel.
Added Cheats -> Gameplay -> Player's Power Armor Never Breaks. (Requires Godmode to be off, since Godmode already applies this effect.)
- v1.18(February 11th, 2017):
Version 1.17
- v1.17(February 9th, 2017):
Added loading screen tips.
Added 0.75x/0.5x/0.25x speeds to Game Alterations -> Player Manipulation -> Player Speed.
Added Game Alterations -> Companion -> Height Manipulation and Speed Manipulation.
Fixed Custom Companions being rotated when spawned.
- v1.17(February 9th, 2017):
Version 1.16
- v1.16(February 4th, 2017):
Added Game Alterations -> Timescale.
Added Game Alterations -> Player Manipulation -> Change Height.
Added Game Alterations -> Player Manipulation -> Change Movement Speed.
- v1.16(February 4th, 2017):
Version 1.15
- v1.15(February 4th, 2017):
Added Game Alterations -> Workshop Manipulation -> Spawn Settlers -> Spawn Brahmin.
Added 9mm pistol items to The Merchant supply.
Added Game Alterations -> Workshop Manipulation -> Add Crafting Material Directly to Workshop.
Added Game Alterations -> Unlock Nearest.
- v1.15(February 4th, 2017):
Version 1.14
- v1.14(February 3rd, 2017):
Relabeled Configuration -> Overload SPECIAL attributes to Enforce Level 11 SPECIAL Cap, and fixed it displaying the values backwards.
Fixed spawning certain workshop items not working, and added checks to items like the Trade Post and Tribute Chest to only spawn if the user is within a workshop to attach to, since they require Workshops.
Fixed user reported issue (LLrLocknLLrLoad | Summer Shorts are missing)
Redesigned Set Workshop Happiness to 100 and Enable All Raider Workshop Items to be a submenu, so that it can include an 'apply to all' option as well.
Added Game Alterations -> Workshop Manipulation -> Repair Workshop Items.
- v1.14(February 3rd, 2017):
Version 1.13
- v1.13(February 2nd, 2017):
Fixed Enable all Raider workshop items at current workshop causing the workshop's icon on the map to change to the Raider icon.
Fixed user reported issue (OfficerHicks | Sunglasses are missing from Eyewear.)
Fixed user reported issue (Willyb9 | Unlock Next Companion Dialogue is spelled Dialog)
Fixed workbenches and settlers sometimes being rotated when spawned. (For real this time)
Implemented Workshop Alterations for Nuka World.
Added Nuka World -> Game Alterations -> Workshop Manipulation -> Spawn Tribute Chest.
Refactored Move To Location/Spawn Settler/Spawn Workshop Item functions to all use the same script to fix regression issues.
Fixed misspelling of Phoropter in Vault-Tec Workshop -> Change Experiment To Build.
Fixed Move to Location -> Commonwealth -> UFO Crash Site not working after the UFO crashes.
- v1.13(February 2nd, 2017):
Version 1.12
- v1.12(January 31st, 2017):
Fixed user reported issue (Skullstachio | After using Change Name, altering SPECIALs doesn't work)
Fixed user reported issue (nuclearpanda86 | Spawned Settlers are rotated)
Added Far Harbor -> Spawn Far Harbor Settler.
Added Game Alterations -> Workshop Manipulation -> Spawn Trade Caravan Post.
- v1.12(January 31st, 2017):
Version 1.11
- v1.11(January 31st, 2017):
Added Nuka World -> Game Alterations -> Enable all Raider workshop items at current workshop.
Fixed user reported issue (ShagarBagbuk | Glowing Blood is missing)
Added (stupid) user requested feature (Inframzah | Go beyond SPECIAL level 11)
Added Game Alterations -> Workshop Manipulation.
Moved Game Alterations -> Spawn Settler to Game Alterations -> Workshop Manipulation -> Spawn Settler.
Moved Game Alterations -> Spawn Workbenches to Game Alterations -> Workshop Manipulation -> Spawn Workbenches.
Moved Game Alterations -> Teleport to Move to Location -> Custom.
Fixed user reported issue (Chriss_Cross | Change Appearance is misspelled)
Relabeled Edit Character Attributes to Player Manipulation.
Moved Heal Player to Player Manipulation.
Downloadable Content -> Vault-Tec Workshop:
Added Change Experiment To Build
Added Move to Vault 88
Added Spawn Vault-Tec Workshop Settler
Changed Build Vault Stuff Anywhere to Unlock All Vault-Tec Workshop Items.
- v1.11(January 31st, 2017):
Version 1.10
- v1.10(January 29th, 2017):
Swapped the position of Fusion Cell and Fusion Cores in Items -> Ammo -> Energy.
Added Game Alterations -> Item Manipulation -> Add Item to Quest.
Fixed user reported issue (Cobragman1215 | Gold Bar is in the wrong place.) [Moved from Items -> Misc -> Quest -> G-L to Items -> Misc -> Other]
Fixed user reported issue (Chriss_Cross | Increase SPECIAL by 1 causes Current Value to desynchronize)
Fixed Nuka World -> Items -> Misc not respecting the configured amount to give.
Moved Nuka World -> Items -> Unused Grandchester Mansion Ticket to Quest.
Fixed user reported issue (morpheus6 | Protector of Acadia is missing)
Added Downloadable Content:
9mm Pistol (Browning Hi-Power).
Contraptions Workshop
Vault-Tec Workshop
- v1.10(January 29th, 2017):
Version 1.09
- v1.09(January 26th, 2017):
Fixed Far Harbor -> Items -> Junk not working, and add some missing items.
Fixed user reported issue (skullstachio | Broadsider is missing)
Added missing item Curie's Healthpak to Items -> Aid -> Health.
Compartmentalized Game Alterations -> Change Character and Change Name to Game Alterations -> Change Character Attributes.
Added Game Alterations -> Item Manipulation.
Added Game Alterations -> Companion -> SPECIAL.
- v1.09(January 26th, 2017):
Version 1.08
- v1.08(January 23th, 2017):
Added 50 to Config -> Items -> Amount of aid items to give.
Adjusted some menu positions in Downloadable Content to match the main game.
Moved and fixed Nuka World -> Items -> Misc -> Medallions to Nuka World -> Items -> Misc -> Quest -> Medallions.
Added Nuka World -> Game Alterations -> Force Open Bradberton's Security Door.
Added Game Alterations -> Companion -> Teleport.
- v1.08(January 23th, 2017):
Version 1.07
- v1.07(January 21th, 2017):
Fixed various spelling mistakes in the menu.
Fixed Orange/Yellow Institute Division Head Labcoat, Yellow Institute Labcoat not working.
Fixed some of The Merchant's DLC items not working.
Added the ability to set the SPECIAL stat points to 11. #SpinalTap
- v1.07(January 21th, 2017):
Version 1.06
- v1.06(January 19th, 2017):
Fixed SPECIALs and Perks -> SPECIAL not setting the appropriate perk for the game to properly track how many points the user had added/removed.
Added SPECIALs and Perks -> SPECIAL -> Set SPECIAL to 1.
Added DLC items to The Merchant.
Fixed user reported issue (Lucid_Lady | Welding Goggles are missing)
- v1.06(January 19th, 2017):
Version 1.05
- v1.05(January 18th, 2017):
Changed Add All Robot/Nuka Soda/Project Cobalt Craftables verbiage to use Unlocks.
Fixed user report issue (TheRenagadeGam3r | Gameplay Alterations -> Heal Player doesn't remove addictions or illnesses.)
Fixed user reported issue (yakalrad | Patched three-piece suit, Patched suit, Orange/Yellow Institute Division Head Labcoat, Yellow Institute Labcoat, Trilby Hat are missing.)
Fully implemented The Merchant.
Added missing Automatron Item Mods.
- v1.05(January 18th, 2017):
Version 1.04
- v1.04(January 17th, 2017):
Fixed user reported issue (M3KON | Deathclaw Egg is missing) [Changed Items -> Aid -> Meat -> Omelet in to Eggs]
Removed broken user reported function (Chriss_Cross | Adding 272 levels causes a buffer overflow.)
Moved Configuration -> Cheats -> Set Perk Points/Levels to Configuration -> Gameplay.
Moved Game Alterations -> Show All Map Markers and Add All Map Markers to a submenu called Map Markers.
Added Game Alterations -> Add All Material/Workshop Unlocks
Moved Game Alterations -> Companion -> Companion's Power Armor Never Breaks and Companion Essential to Companion Cheats.
Redesigned Downloadable Content -> Automatron:
Redesigned the menu to look more consistent with Nuka World and Far Harbor.
Added Items -> Keys
Added Items -> Tesla T-60 Armor Mods
Fixed Robot Repair Kit not respecting the configured number of Aid to add.
Added Game Alterations -> Enable All Map Markers
Added Game Alterations -> Add All Robot Unlocks
Added Far Harbor -> Game Alterations -> Add All Craftable/Workshop Unlocks.
Added Nuka World -> Game Alterations -> Add All Robot/Nuka Soda/Project Cobalt Craftables.
Fixed user reported issue (LambentPhoenix | Submariner Uniform, Submariner Hat, and Pastor's Vestments are missing.)
- v1.04(January 17th, 2017):
Version 1.03
- v1.03(January 15th, 2017):
Fixed user reported issue (samcaliborn91 | Inquisitor's Chest Armor gives the wrong mod)
Fixed user reported issue (SPAZBRO | Silver Shroud Hat is missing)
Fixed Far Harbor -> Items -> Mods -> Marine -> Torso -> Lining not working.
Added Cheats -> Gameplay -> Player Essential.
Added a configuration entry to Config -> Items -> Amount of crafting items to give to allow the user to set the position for ADD EVERY COMPONENT.
- v1.03(January 15th, 2017):
Version 1.02
- v1.02(January 15th, 2017):
Added Far Harbor -> Items -> Keys.
Fixed user reported issue (Aryck.The-One | Missing Ratty Skirt and Pompadour Wig)
Removed broken user reported function (Aryck.The-One | Brotherhood Squire outfit is unplayable)
- v1.02(January 15th, 2017):
Version 1.01
- v1.01(January 15th, 2017):
Finished Nuka World -> Items -> Mods -> Weapons.
Added Game Alterations -> Change Name.
- v1.01(January 15th, 2017):
Version 1.00
- v1.00(January 14th, 2017):
Added Far Harbor -> Give All DiMA Memories.
Added Far Harbor -> Items -> Mods.
Added Far Harbor -> Items -> Islander's Almanac.
Added Nuka World -> Items -> Mods -> Armor.
Fixed user reported issue (whatthehel1 | Godmode doesn't protect you from Mirelurk Hunters)
- v1.00(January 14th, 2017):
Version 0.0.46
- Alpha 46(January 8th, 2017):
Added a basic version of The Merchant.
Added Far Harbor Perks.
Fixed Always Crit critting friendlies.
- Alpha 46(January 8th, 2017):
Version 0.0.45
- Alpha 45(October 17th, 2016):
Fixed user reported issue (Carnil | Infinite Items sometimes gives hardcore debuffs as items)
Fixed user reported issue (GlowingSun72 | Longshoreman Outfit is missing)
Fixed user reported issue (Khefre | Almost Unbreakable is missing)
Refactored MoveToLocation to properly allow re-selecting if coming from a Nuka World location selection.
Added missing item Food Paste to Aid -> Other.
Fixed spawn settlers in Nuka World displaying the wrong text when selecting an item.
Finished refactoring Items -> Mods.
- Alpha 45(October 17th, 2016):
Version 0.0.44
- Alpha 44(October 1st, 2016):
Added Companion Cheats -> Infinite Carry Weight.
Added Lorenzo’s Suit.
Added Irradiated Blood.
Added Items -> Mods -> Armor:
Combat Armor
Leather
DCGuard
- Alpha 44(October 1st, 2016):
Version 0.0.43
- Alpha 43(September 21st, 2016):
Fixed user reported issue (TheTickRules | Super Sledge mods don't work)
Fixed user reported issue (Calinaas | Perfectly Preserved Pies are missing)
Fixed Game Alterations -> Edit Character breaking if the player was holding a weapon when activating it.
Added Nuka World -> Game Alterations -> Spawn Settler.
- Alpha 43(September 21st, 2016):
Version 0.0.42
- Alpha 42(September 16th, 2016):
Fixed user reported issue (PskullV | Refreshing Beverage is in the wrong section. It should be under Health.)
Fixed user reported issue (DrkSwtHrt | Mechanic Jumpsuit is missing) [Added to Clothes -> Pre-War -> Workware]
Fixed user reported issue (Hellgate79 | Homing Beacon is missing)
Fixed user reported issue (Kahrnivor | Penetrator does not work.)
Moved 2mm ECs from Energy to Guns.
Renamed Items -> Aid -> Drinks -> Nuka Cola to Nuka Colas to imply it's a submenu.
- Alpha 42(September 16th, 2016):
Version 0.0.41
- Alpha 41(September 14th, 2016):
Fixed Items and Equipment -> Misc -> Bobbleheads not working properly.
Fixed Infinite Ammo not working with Alien Blaster. (Requires disabling/enabling to take affect if coming from a previous version.)
Fixed Infinite Items replenishing the item if the player was moving the item to a container.
Fixed user reported issue (Mauron | Vault 81 Cure and Mysterious Serum is missing)
Added Nuka World -> Items -> Misc -> SCAV!
- Alpha 41(September 14th, 2016):
Version 0.0.40
- Alpha 40(September 13th, 2016):
Changed the Spawn Settler dialog box to a message box, so the user can have more time to read it thoroughly.
Added Nuka World -> Move to Location -> Cappy Locations.
Added Nuka World -> Items -> Mods -> Armor -> Power -> Overboss.
Fixed user reported issue (Grubbs008 | Institute Beacon does nothing, it was supposed to be Synth Relay Grenade)
- Alpha 40(September 13th, 2016):
Version 0.0.39
- Alpha 39(September 12th, 2016):
Fixed user reported issue (TheTickRules | Gauss Rifle is in the wrong section. It should be in Guns -> Rifle)
Fixed user reported issue (Rabid_Kiwi | Eddie Winter Tapes is missing Tape #9.)
Added Nuka World -> Game Alterations -> Companions -> Add Gatorclaw Companion.
Added Nuka World -> Items and Equipment -> Aid
Added Items -> Mods -> Armor -> Power -> Raider.
- Alpha 39(September 12th, 2016):
Version 0.0.38
- Alpha 38(September 12th, 2016):
Removed Move to Location -> Interiors.
Fixed user reported issue (Ryalith | Pipe Gun Long Finned Barrel and Quick Eject Drum are not spawning)
Added Game Alterations -> Companion -> Companion Cheats -> Infinite Ammo.
Added Game Alterations -> Companion -> Set Essential.
Added Items -> Misc -> Quest -> Eddie Winter Holotapes. (Temporary until I can sort out Items -> Holotapes)
- Alpha 38(September 12th, 2016):
Version 0.0.37
- Alpha 37(September 10th, 2016):
Added Cheats -> Inventory -> Infinite Items.
Fixed Enable/Disable Companion's Power Armor Never Breaks both showing at the same time, and not articulating the status to the player if their companion had it or not.
Finished Nuka World -> Perks.
Fixed user reported issue (IdealLogic | Newsboy Cap is missing)
- Alpha 37(September 10th, 2016):
Version 0.0.36
- Alpha 36(September 10th, 2016):
Added Nuka World -> Perks.
Added Move to Location -> Interiors.
- Alpha 36(September 10th, 2016):
Version 0.0.35
- Alpha 35(September 8th, 2016):
Added Cheats -> Gameplay -> Infinite Power Armor Battery.
Refactored Items -> Misc.
Fixed user reported issue (TheCannonator | Silver Shroud Costume is missing)
- Alpha 35(September 8th, 2016):
Version 0.0.34
- Alpha 34(September 4th, 2016):
Fixed user reported issue (IronicPepsi | Can't spawn bandannas)
Fixed user reported issue (evildaddy | Eyebot Space Laser is not a real weapon)
Fixed user reported issue (Blade Z | Marine Tactical Helmet is missing)
Fixed La Cucaracha sometimes becoming hostile.
Fixed Dismiss Custom Companion not properly marking the old companion for deletion.
Fixed various Power Armor Right Legs being displayed in the menu as 'Right Left.'
Refactored Godmode(If you already have Godmode on in an existing save, you will need to disable it then enable it for the changes to apply):
Removed 99999 Armor Rating Boost.
Replaced Heal Player for 0.01 damage every time the Get Damage To Player function was called, with an OnHit event that's done through a Quest, to prevent Papyrus and over-healing the player.
Made the player's power armor immune to damage when the player has Godmode on.
Added Items -> Mods -> Armor -> Power -> X-01.
Added Game Alterations -> Companion -> Companion's Power Armor Never Breaks.
Added Nuka World -> Items -> Mods:
Armor -> Power -> X-01 Quantum
Armor -> Power -> T-51 Nuka Cola
Weapons -> Handmade Rifle
- Alpha 34(September 4th, 2016):
Version 0.0.33
- Alpha 33(September 2nd, 2016):
Added Downloadable Content -> Nuka World:
Items -> Keys
Game Alterations -> Spawn Nuka-Mixer Station.
Refactored the Cheat Terminal Portable quest message to display properly when starting a new game.
Refactored Items -> Misc -> Bobbleheads to give the user the actual world Bobblehead, so that it will activate the perk, and not create duplicates.
Refactored Nuka World -> Items -> Misc -> Recipes to actually work, and added an Add All Recipes option.
Removed unplayable Gage's Eyepatch.
Refactored Nuka World -> Items -> Misc -> Unused -> Project Cobalt Schematics in to Items -> Misc -> Quest -> Project Cobalt Schematics.
Readded Nuka World -> Items -> Ammo -> Weaponized Nuka Cola.
Fixed user reported issue (Wolverine1821 | There were duplicate entries in Items -> Clothing that did nothing)
Added Wolverine1821's reported missing items: Vault-Tec Salesman Coat, Vault-Tec Salesman Hat, Minuteman Outfit, Sweater Vest & Slacks, Sequin Dress, Red Dress, T-Shirt and Slacks, and Rum.
Added Game Alterations -> Companion -> Spawn La Cucaracha. (A Rad Roach companion that 1 hit kills anything)
- Alpha 33(September 2nd, 2016):
Version 0.0.32
- Alpha 32(September 1st, 2016):
Fixed Nuka World -> Items -> Misc -> Quest -> Nuka Cola Formula giving multiple copies if the user clicked it multiple times.
Refactored the Cheat Terminal Portable quest to display a message when the user successfully installs the mod, to instruct them how to use it.
Added Gage to Game Alterations -> Companion -> Unlock Next Companion Dialog.
Fixed user reported issue (LokiShinigami | Remove Blitz is not working)
Removed unused Weaponized Nuka Cola ammo from Nuka World Ammo.
Added Downloadable Content -> Nuka World:
Items -> Apparel
Items -> Armor
- Alpha 32(September 1st, 2016):
Version 0.0.31
- Alpha 31(September 1st, 2016):
Fixed user reported issue (MattGolder | caps menu comes up with the keys menu)
Fixed terminals displaying Give Portable Cheat Terminal if you inserted the portable terminal in to the terminal.
Added Halcyon_Creed's reported missing items:
Daytripper Daddy-O X-Cell
Bourbon Bobrov's Best Moonshine Whiskey Wine Vodka
Sea Captain's Hat Patrolman Sunglasses Road Goggles Wraparound Goggles McCready's Hat Red Leather Trench Coat Press Cap Red Frock Coat Tricorn Hat Vault-Tec Lab Coat Militia Hat Raider Leathers Sack Hood, + with Hoses, + with Straps Postman Uniform Postman Hat Rex's Suit Reginald's Suit Surgical Mask Red ' Leopard Print ' Jangles ' Stars and Stripes ' Stripes ' Skull '
Added Mirelurk Egg to Aid -> Meat -> Mirelurk.
Added Downloadable Content -> Nuka World:
Items -> Misc
Items -> Weapons
Items -> Ammo
Move to Location
Game Alterations -> Enable all Map Markers
Fixed Far Harbor -> Items and Equipment -> Weapons -> Mines not respecting the configurable throwables amount.
Fixed Weapons -> Explosives -> Thrown displaying Added 10 instead of just Added.
- Alpha 31(September 1st, 2016):
Version 0.0.30
- Alpha 30(August 26th, 2016):
Fixed user reported issue (Calamonstre | Buffout is missing)
Fixed user reported issue (fujji | Items in storage disappear)
Fixed user reported issue (RavenTheraphosa | Synth Uniform is missing)
Added Items -> Mods -> Armor -> Power:
T-45
T-51
T-60
- Alpha 30(August 26th, 2016):
Version 0.0.29
- Alpha 29(August 22nd, 2016):
Added Items -> Keys.
Fixed Move to Location asking you to close the pipboy if you were coming from the Cheat Terminal.
Refactored Downloadable Content -> Far Harbor -> Move to Location:
Flushed out the locations in to more submenus.
Fixed some submenus not respecting the Pipboy close menu.
Fixed some random entries not taking you to the right place.
Moved Vault 111 to R-Z.
Moved from XMarkerRef to MapMarker, to allow the game to dynamically move the MapMarker.
Fixed user reported issue (MattGolder | Maxson's battlecoat is missing)
Added Downloadable Content -> Far Harbor -> Game Alterations -> Enable All Map Markers.
- Alpha 29(August 22nd, 2016):
Version 0.0.28
- Added Add All X Perks function to each submenu of Perks.
Refactored the Portable Terminal quest to check for the pipboy menu opening to give the Portable Terminal instead of MQ102.
Removed the Cheat Terminal in Sanctuary because it was causing problems. (Versions where it's already been added will still be there. Load a previous save.)
Added missing Clothing submenus.
Added a craftable version of the Cheat Terminal to workshops under Power -> Other -> Cheat Terminal.
Added SPECIALs and Perks -> Perks:
Charisma
Intelligence
Agility
Luck
Fixed user reported issue (kajuu | Missing Utility coveralls.)
Fixed Game Alterations -> Companion -> Unlock Next Companion Dialog not working right.
- Added Add All X Perks function to each submenu of Perks.
Version 0.0.27
- Alpha 27(August 18th, 2016):
Refactored Game Alterations -> Companions -> Max Companion Affinity to Unlock Next Companion Dialog.
Refactored SPECIALs and Perks -> Perks in to Game Alterations -> Add Levels & Perk Points
Added SPECIALs and Perks -> Perks.
Strength
Perception
Endurance
Companion
Added missing clothing to Military. (Reported by MattGolder)
- Alpha 27(August 18th, 2016):
Version 0.0.26
- Alpha 26(August 16th, 2016):
Changed Portable Storage Pipboy Close Method to default to Method 1.
Refactored the Cheat Terminal to be placed by a quest, so the mod no longer holds SanctuaryExt hostage.
Added Configuration -> Cheat Terminal, to allow the user to disable the Cheat Terminal in Sanctuary, if they don't like it.
Moved Read Me configuration to its own sub-menu in Configuration, and added an explanation for it.
Fixed Game Alterations -> Weather Manipulation calling ResetHealthAndLimbs on the player.
Fixed spawned Power Armors being deleted by the game if you left them alone and went to another cell. (They will now be there forever.)
Fixed Game Alterations -> Companions -> Max Companion Affinity not sending an event to the companion script to update the companion's dialog, and start their quest.
- Alpha 26(August 16th, 2016):
Version 0.0.25
- Alpha 25(August 14th, 2016):
Refactored Move to Location and anything that tries to close the pipboy for you in to two configurable modes.
Fixed Game Alterations -> Teleportation calling ShowAllMapMarkers.
- Alpha 25(August 14th, 2016):
Version 0.0.24
- Alpha 24(August 13th, 2016):
Fixed Easy City Downs, Fallen Skybridge, USS Constitution not working or showing on the map with Enable All Map Markers.
Fixed traps hurting the player when they had Godmode on.
Fixed user reported issue (MattGolder | Inventory Preview breaks when using Move To)
Added Move To Location:
Glowing Sea
Cambridge
Fixed Move to Location not bringing your companion with you.
Refactored Game Alterations -> Custom Companions in to Companion.
Added Companion -> Max Current Companion Relationship.
Added missing Diamond City, Diamond City Market, and Home Plate locations to Boston.
- Alpha 24(August 13th, 2016):
Version 0.0.23
- Alpha 23(August 11th, 2016):
Added Game Manipulation -> Show All Map Markers.
Fixed Move to Location -> Commonwealth -> S not working.
Refactored Cheats subentries to not contain the word cheats, because it was redundant.
Added Cheats -> Gameplay -> Instantly Unlock Terminals.
Fixed user reported issue (VotiveTrain8673 | Yao Guai meat is missing from Aid).
Fixed user reported issue (Blu3s420 | Cheat Terminal in Sanctuary causes problems with the Workshop).
Recompiled portable quest scripts.
Added Game Alterations:
Show All Map Markers
Enable All Map Markers (Work in Progress)
- Alpha 23(August 11th, 2016):
Version 0.0.22
- Alpha 22(August 10th, 2016):
Fixed user reported issue (Theoneandonlybird | mass pike interchange in move to location takes you to mahkra fishpacking)
Fixed Game Alterations -> Player Heal not healing rads properly. (Serial this time!)
Refactored Cheat Terminal Portable quest to check MQ102 stage 6, instead of completed, replacing the has pipboy check, which wasn't reliable.
Moved the Cheat Terminal from QASmoke to Sanctuary.
Added Give portable terminal, that will only show on the Cheat Terminal if the player is missing the portable terminal.
Fixed Explosives -> Launched -> Explosive MIRV showing as Added Big Boy in the terminal text.
Made Game Alterations -> Spawn Workbenches configurable, so the user can choose if they want it there permanently or let the game delete it when it can.
Added Move to Location -> Boston.
- Alpha 22(August 10th, 2016):
Version 0.0.21
- Alpha 21(August 8th, 2016):
Fixed user reported issue (DinoMunch93 | Military Circuit boards are missing)
Fixed user reported issue (Kahrnivor | Legendary Armor apply is not working)
Fixed user reported issue (LittleBuscus | leather armor is not working)
Fixed user reported issue (DarkZagi780 | Can't spawn hubflowers)
Fixed user reported issue (PwcrLinux | Godmode doesn't protect you from radiation)
Fixed user reported issue (smokestack707 | SPECIAL manipulate doesn't work under certain cases)
Fixed Game Alteration -> Heal Player not removing Rads properly.
Adjusted the Portable Cheat Terminal quest to be the highest priority, and refactored the script to check if the player has the Pipboy instead of MQ102 being after the pipboy stage.
- Alpha 21(August 8th, 2016):
Version 0.0.20
- Alpha 20(August 7th, 2016):
Fixed Infinite Grenades showing as Infinite Ammo in pipboy.
Rewrote cheat perk descriptions.
Added Items -> Mods -> Weapons -> Custom.
Refactored Move to Location.
Moved Custom to to Game Alterations -> Teleportation.
Added Commonwealth locations.
Fixed Far Harbor Debug locations not using the Leave Debug Room feature.
Fixed user reported issue (Kletimostaph | God Mode + 1 Shot Kills + Explosives = Crippled character)
- Alpha 20(August 7th, 2016):
Version 0.0.19
- Alpha 19(August 4th, 2016):
Finished implementation of Mods -> Weapons.
Fixed user reported issue (Kletimostaph | General Storage 1 not working)
Fixed Ammo Config Set to 50 not working.
Fixed Ammo not displaying the proper response string.
Fixed Gamma Cells not being added for infinite ammo. (Requires infinite ammo to be turned off and on again if you're coming from a previous version.)
Refactored Power Armor to have submenus for each Power Armor set, to allow the user to give themselves pieces of the armor, or spawn it.
- Alpha 19(August 4th, 2016):
Version 0.0.18
- Alpha 18(August 2nd, 2016):
Fixed user reported issue (Webrunner | Aid is missing Antibiotics)
Fixed user reported issue (TafkanX | Fungi option takes you to Fruit)
Implemented Items and Equipment -> Apparel.
Added 999999 armor rating back to Godmode.
Refactored Godmode
Readded Armor Rating set to 99999.
Enemies no longer run from you.
Spells work properly now.
Added tracker waypoint for Debug cells.
Added Sanctuary and Sanctuary (Pre-War) locations.
Added X01 Power Armor to Armor -> Power.
Moved Items and Equipment -> Apparel -> Armor to Items and Equipment -> Armor.
- Alpha 18(August 2nd, 2016):
Version 0.0.17
- Alpha 17(July 31st, 2016):
Fixed Hunting Rifle giving Short Hunting Rifle.
Added Weather Manipulation.
Added Perk/Level manipulation.
Added Reset player health.
Added Spawn Settler.
Added Aid.
Refactored Godmode to not set Armor Rating to 99999, but instead, 0 out incoming crits.
- Alpha 17(July 31st, 2016):
Version 0.0.16
- Alpha 16(July 29th, 2016):
Fixed User Reported Bug (Abiosis | Critical Banker animation is broken)
Added Configuration:
Aid (Default: 10)
Throwables (Default: 10)
Crafting (Default: 500)
Added more Items and Equipment -> Mods:
Weapons
Fixed Cheat Terminal Quest not giving the player the terminal immediately after starting the game, if MQ102 was in progress.
- Alpha 16(July 29th, 2016):
Both straight donations and premium membership donations accepted
- Cheats |
- Unlockables |
- Hints |
- Easter Eggs |
- Glitches |
- Guides |
Get the latest Fallout 4 cheats, codes, unlockables, hints, Easter eggs, glitches, tips, tricks, hacks, downloads, achievements, guides, FAQs, walkthroughs, and more for PC (PC). CheatCodes.com has all you need to win every game you play!
Use the above links or scroll down see all to the PC cheats we have available for Fallout 4.
Basic Tips And Tricks
Full Console Command List (PC)
The previous versions of Fallout used the tilde (~) to open the command console,but Fallout 4 is different - you use the ' (single quote or tick button) toaccess the command console.
Unlimited S.P.E.C.I.A.L.
First, get Dog (or some other companion) and go back to Sanctuary. Get the 'You'reSpecial' book under the crib and pick it up and use it. Now that it's in yourinventory, drop it back on the ground and have your dog/companion pick it up, BUT,just before they pick it up, you need to quickly pick it up.
If you can do it correctly he will drop the item and it will still be in yourinventory. Pick up the copy Dog dropped and you should have 2 'You're Special'books. You can drop both on the ground and one should now activate again.
You can also get more than just two special items. You can do that by:
If you can do it correctly he will drop the item and it will still be in yourinventory. Pick up the copy Dog dropped and you should have 2 'You're Special'books. You can drop both on the ground and one should now activate again.
You can also get more than just two special items. You can do that by:
- Drop special book and clone it.
- Drop both books and pick up.
- Drop 1 book and clone it.
- Drop all books then pick up.
- Repeat step 3 and 4 until desired stats are reached.
Console Codes
To turn on console codes, you the ' key (it's next to the Enter key). This isdifferent from previous Fallout games that used the ~ key.
Here are the codesUNLIMITED PURCHASES! And Infinite Caps
First, you'll need to find a vendor with any type of ammo. Once there, purchaseall of any type of ammunition so that it gets sent to your side of the screenduring the transaction, BUT DO NOT confirm the purchase!
Click on the ammo on your side of the transaction screen. Choose to give 1 ammoback to the vendor.
Repeat the above actions, but this time give all the rest of the ammo back (withdifferent ammo).
Send all of the original ammo back to the vendor as well. If you did thiscorrectly you should still have one of the ammo on your side of the transactionscreen that you can infinitely click on to get all of the vendor's caps!
Click on the ammo on your side of the transaction screen. Choose to give 1 ammoback to the vendor.
Repeat the above actions, but this time give all the rest of the ammo back (withdifferent ammo).
Send all of the original ammo back to the vendor as well. If you did thiscorrectly you should still have one of the ammo on your side of the transactionscreen that you can infinitely click on to get all of the vendor's caps!
After you select your single infinite ammo, you can purchase all of the additionalammo that the Barter has created from this process. You can do this repeatedly toget caps infinitely faster. This glitch works with pretty much anything as asubstitute for the second ammo, as long as you take all of the second item fromthe vendor.
We have no unlockables for Fallout 4 yet. If you have any unlockables please submit them.
We have no easter eggs for Fallout 4 yet. If you have any unlockables please submit them.
We have no glitches for Fallout 4 yet. If you have any unlockables please submit them.
We have no guides or FAQs for Fallout 4 yet. If you have any unlockables please submit them.
Achievement List
War Never Changes | Enter The Wasteland |
When Freedom Calls | Complete “When Freedom Calls” |
Unlikely Valentine | Complete “Unlikely Valentine” |
Reunions | Complete “Reunions” |
Dangerous Minds | Complete “Dangerous Minds” |
Hunter/Hunted | Complete “Hunter/Hunted” |
The Molecular Level | Complete “The Molecular Level” |
The Nuclear Option | Complete “The Nuclear Option” |
Institutionalized | Complete “Institutionalized” |
Mankind-Redefined | Complete “Mankind-Redefined” |
Powering Up | Complete “Powering Up” |
Nuclear Family | Complete “Nuclear Family” |
The First Step | Join the Minutemen |
Taking Independence | Complete “Taking Independence” |
Old Guns | Complete “Old Guns” |
Semper Invicta | Join the Brotherhood of Steel |
Blind Betrayal | Complete “Blind Betrayal” |
Ad Victoriam | Complete “Ad Victoriam” |
Tradecraft | Join the Railroad |
Underground Undercover | Complete “Underground Undercover” |
Rockets’ Red Glare | Complete “Rockets’ Red Glare” |
Sanctuary | Complete “Sanctuary” |
Community Organizer | Ally with 3 Settlements |
Benevolent Leader | Reach Maximum Happiness in a Large Settlement |
Gun-For-Hire | Complete 10 Side Quests |
Mercenary | Complete 50 Misc. Objectives |
Scavver | Gather 1000 Resources Used For Crafting |
What’s Yours Is Mine | Pick 50 Locks |
RobCo’s Worst Nightmare | Hack 50 Terminals |
Armed and Dangerous | Create 50 Weapon Mods |
Wasteland D.I.Y. | Craft 100 Items |
Never Go It Alone | Recruit 5 Separate Companions |
Lovable | Reach Maximum Relationship Level with a Companion |
Fix-Er-Upper | Build 100 Workshop Items |
Future Retro | Play a Holotape Game |
…The Harder They Fall | Kill 5 Giant Creatures |
Ranger Corps | Discover 100 Locations |
Print’s Not Dead | Read 20 Magazines |
Prankster’s Return | Placed A Grenade Or Mine While Pickpocketing |
Masshole | Kill 300 People |
Animal Control | Kill 300 Creatures |
Homerun! | Get a Homerun |
Touchdown! | Get a Touchdown |
They’re Not Dolls… | Collect 10 Vault-Tec Bobbleheads |
…They’re Action Figures | Collect 20 Vault-Tec Bobbleheads |
Born Survivor | Reach Level 5 |
Commonwealth Citizen | Reach Level 10 |
Unstoppable Wanderer | Reach Level 25 |
Legend Of The Wastes | Reach Level 50 |
Prepared For The Future | Decide the Fate of the Commonwealth |
- Cheats |
- Unlockables |
- Hints |
- Easter Eggs |
- Glitches |
- Guides |
Get the latest Fallout 4 cheats, codes, unlockables, hints, Easter eggs, glitches, tips, tricks, hacks, downloads, trophies, guides, FAQs, walkthroughs, and more for PlayStation 4 (PS4). CheatCodes.com has all you need to win every game you play!
Use the above links or scroll down see all to the PlayStation 4 cheats we have available for Fallout 4.
Basic Tips And Tricks
Full Console Command List (PC)
The previous versions of Fallout used the tilde (~) to open the command console,but Fallout 4 is different - you use the ' (single quote or tick button) toaccess the command console.
Fallout 4 Cheats Ps4 God Mode
Unlimited S.P.E.C.I.A.L.
First, get Dog (or some other companion) and go back to Sanctuary. Get the 'You'reSpecial' book under the crib and pick it up and use it. Now that it's in yourinventory, drop it back on the ground and have your dog/companion pick it up, BUT,just before they pick it up, you need to quickly pick it up.
If you can do it correctly he will drop the item and it will still be in yourinventory. Pick up the copy Dog dropped and you should have 2 'You're Special'books. You can drop both on the ground and one should now activate again.
You can also get more than just two special items. You can do that by:
If you can do it correctly he will drop the item and it will still be in yourinventory. Pick up the copy Dog dropped and you should have 2 'You're Special'books. You can drop both on the ground and one should now activate again.
You can also get more than just two special items. You can do that by:
- Drop special book and clone it.
- Drop both books and pick up.
- Drop 1 book and clone it.
- Drop all books then pick up.
- Repeat step 3 and 4 until desired stats are reached.
Console Codes
To turn on console codes, you the ' key (it's next to the Enter key). This isdifferent from previous Fallout games that used the ~ key.
Here are the codesUNLIMITED PURCHASES! And Infinite Caps
First, you'll need to find a vendor with any type of ammo. Once there, purchaseall of any type of ammunition so that it gets sent to your side of the screenduring the transaction, BUT DO NOT confirm the purchase!
Click on the ammo on your side of the transaction screen. Choose to give 1 ammoback to the vendor.
Repeat the above actions, but this time give all the rest of the ammo back (withdifferent ammo).
Send all of the original ammo back to the vendor as well. If you did thiscorrectly you should still have one of the ammo on your side of the transactionscreen that you can infinitely click on to get all of the vendor's caps!
Click on the ammo on your side of the transaction screen. Choose to give 1 ammoback to the vendor.
Repeat the above actions, but this time give all the rest of the ammo back (withdifferent ammo).
Send all of the original ammo back to the vendor as well. If you did thiscorrectly you should still have one of the ammo on your side of the transactionscreen that you can infinitely click on to get all of the vendor's caps!
After you select your single infinite ammo, you can purchase all of the additionalammo that the Barter has created from this process. You can do this repeatedly toget caps infinitely faster. This glitch works with pretty much anything as asubstitute for the second ammo, as long as you take all of the second item fromthe vendor.
We have no unlockables for Fallout 4 yet. If you have any unlockables please submit them.
We have no easter eggs for Fallout 4 yet. If you have any unlockables please submit them.
We have no glitches for Fallout 4 yet. If you have any unlockables please submit them.
We have no guides or FAQs for Fallout 4 yet. If you have any unlockables please submit them.
Trophy List
Ad Victoriam | Complete 'Ad Victoriam' | Silver |
Animal Control | Kill 300 Creatures | Bronze |
Armed and Dangerous | Create 50 Weapon Mods | Silver |
Benevolent Leader | Reach Maximum Happiness in a Large Settlement | Bronze |
Blind Betrayal | Complete 'Blind Betrayal' | Bronze |
Born Survivor | Reach Level 5 | Bronze |
Commonwealth Citizen | Reach Level 10 | Bronze |
Community Organizer | Ally with 3 Settlements | Bronze |
Dangerous Minds | Complete 'Dangerous Minds' | Bronze |
Fix-Er-Upper | Build 100 Workshop Items | Bronze |
Future Retro | Play a Holotape Game | Bronze |
Gun-For-Hire | Complete 10 Side Quests | Silver |
Homerun! | Get a Homerun | Bronze |
Hunter/Hunted | Complete 'Hunter/Hunted' | Bronze |
Institutionalized | Complete 'Institutionalized' | Bronze |
Legend Of The Wastes | Reach Level 50 | Silver |
Lovable | Reach Maximum Relationship Level with a Companion | Bronze |
Mankind-Redefined | Complete 'Mankind-Redefined' | Bronze |
Masshole | Kill 300 People | Bronze |
Mercenary | Complete 50 Misc. Objectives | Silver |
Never Go It Alone | Recruit 5 Separate Companions | Bronze |
Nuclear Family | Complete 'Nuclear Family' | Silver |
Old Guns | Complete 'Old Guns' | Silver |
Platinum Trophy | Collect all other 50 Trophies for this Trophy | Platinum |
Powering Up | Complete 'Powering Up' | Bronze |
Prankster's Return | Placed A Grenade Or Mine While Pickpocketing | Bronze |
Prepared for the Future | Decide the Fate of the Commonwealth | Gold |
Print's Not Dead | Read 20 Magazines | Bronze |
Ranger Corps | Discover 100 Locations | Silver |
Reunions | Complete 'Reunions' | Bronze |
RobCo's Worst Nightmare | Hack 50 Terminals | Silver |
Rockets' Red Glare | Complete 'Rockets' Red Glare' | Silver |
Sanctuary | Complete 'Sanctuary' | Bronze |
Scavver | Gather 1000 Resources Used For Crafting | Bronze |
Semper Invicta | Join the Brotherhood of Steel | Bronze |
Taking Independence | Complete 'Taking Independence' | Bronze |
The First Step | Join the Minutemen | Bronze |
The Molecular Level | Complete 'The Molecular Level' | Bronze |
The Nuclear Option | Complete 'The Nuclear Option' | Silver |
They're Not Dolls… | Collect 10 Vault-Tec Bobbleheads | Bronze |
Touchdown! | Get a Touchdown | Bronze |
Tradecraft | Join the Railroad | Bronze |
Underground Undercover | Complete 'Underground Undercover' | Bronze |
Unlikely Valentine | Complete 'Unlikely Valentine' | Bronze |
Unstoppable Wanderer | Reach Level 25 | Silver |
War Never Changes | Enter The Wasteland | Bronze |
Wasteland D.I.Y. | Craft 100 Items | Silver |
What's Yours Is Mine | Pick 50 Locks | Silver |
When Freedom Calls | Complete 'When Freedom Calls' | Bronze |
…The Harder They Fall | Kill 5 Giant Creatures | Bronze |
…They're Action Figures | Collect 20 Vault-Tec Bobbleheads | Silver |
A lot is still the same as in Fallout New Vegas. But some minor changes in commands in Fallout 4:
To Open the Console press the ~ symbol under the Escape key. For other language keyboards just set your keyboard to EN-US and press the button under the ESC key. OR dont change your keyboard language and use trial and error to find the right key. Enter to confirm cheats.
Fallout 4 Command / Cheat Console Commands
player.modav strength # = set stat for strenght, endurance, intelligence, luck, perception, agility and charisma to number #
[perk cheat code unknown] = use Cheat Engine to hack perk points for now (watch video below)
tgm = god mode / unlimited health
player.additem 000000f 999999 = infinite bottle caps
player.additem 000000a 999999 = unlimited bobby pins
unlock = still unlocks object (doors, consoles)
kill = still kills object
movetoqt = move to quest tracker
advlevel = level up
resurrect = resurrect selected character
tmm1 = reveals the whole map
player.srm = seems to work and fixes all items?
player.setlevel # = set your level to # only works for leveling up
player.modav carryweight 999 = carry unlimited weight (its permanent! yaay)
player.additem item # 0 = The good old item cheat still works (list of items will follow below
To steal any item you see on a character (guns, armor ect) use player.showinventory to get the item IDs in the selected characters inventory, then use player.additem to add the item to you. You can also use player.removeitem to take it away from them. Perfect for modifying companion armor.
player.modav strength # = set stat for strenght, endurance, intelligence, luck, perception, agility and charisma to number #
[perk cheat code unknown] = use Cheat Engine to hack perk points for now (watch video below)
tgm = god mode / unlimited health
player.additem 000000f 999999 = infinite bottle caps
player.additem 000000a 999999 = unlimited bobby pins
unlock = still unlocks object (doors, consoles)
kill = still kills object
movetoqt = move to quest tracker
advlevel = level up
resurrect = resurrect selected character
tmm1 = reveals the whole map
player.srm = seems to work and fixes all items?
player.setlevel # = set your level to # only works for leveling up
player.modav carryweight 999 = carry unlimited weight (its permanent! yaay)
player.additem item # 0 = The good old item cheat still works (list of items will follow below
To steal any item you see on a character (guns, armor ect) use player.showinventory to get the item IDs in the selected characters inventory, then use player.additem to add the item to you. You can also use player.removeitem to take it away from them. Perfect for modifying companion armor.
There were two safes.
I paid $500 for it to be loaded on my flatbed trailer. I was able to pick one. I also have the drop box unit. Mine has a section on the back where the night drop box sits.
Cheats like 'kill', 'unlock', 'resurrect' ect will require you to select an object or character with your mouse in the cheat console.
These are the most important ones. will update, once i find more. But pretty much Fallout 4 uses the same cheat / console codes as previous games did.
How to hack Values in Fallout 4 without the Console Commands
Now if you don’t have a console command in order to change a certain value you would like to change, you can follow this short Tutorial in order to change values like perk points and so on. You will need Cheat Engine to follow this so get it ready.
Now if you don’t have a console command in order to change a certain value you would like to change, you can follow this short Tutorial in order to change values like perk points and so on. You will need Cheat Engine to follow this so get it ready.
How to do it
1. Get and install Cheat Engine
2. Click the PC icon and connect to Fallout 4 game process
3. Scan for your value you want to change. Keep in mind you need around 6 of the value you want to change (especially for perk / skill points) Scan for ALL values preferably to get the most reliable results.
4. Change the value in game and scan again using next scan after changing to the updated value
5. Repeat this process until you are left with 20 values or less
6. Change or freeze the values and you got yourself unlimited skill points ect
1. Get and install Cheat Engine
2. Click the PC icon and connect to Fallout 4 game process
3. Scan for your value you want to change. Keep in mind you need around 6 of the value you want to change (especially for perk / skill points) Scan for ALL values preferably to get the most reliable results.
4. Change the value in game and scan again using next scan after changing to the updated value
5. Repeat this process until you are left with 20 values or less
6. Change or freeze the values and you got yourself unlimited skill points ect
Fallout 4 Values
Skill / Perk Points = Scan for ALL values. You need at least 5 to find the 16 corresponding values. Change them all to get unlimited skill points.
Skill / Perk Points = Scan for ALL values. You need at least 5 to find the 16 corresponding values. Change them all to get unlimited skill points.
Other than that everything should be changeable through the in game console. And there should be a command console command for skill points as well, but it has not been found yet sadly.
Change Player/NPC/Companion Sex, Appearance and Clothes
changesex will change player gender. You can then use showlooksmenu player to edit your own looks. Or you can click an NPC or companion, then use showlooksmenu <ID> to edit their appearance. You can then give them an item you want then to wear, use showinventory to extract the Item ID and then use equipitem <ID> on selected character to have them equip it. You can also use the commands unequipitem <ID> to unequip unwanted items on companions, NPCs ect and <ID>.additem <ID> for adding items to NPCs you can’t trade with. I did this Piper as an example and kind of revived my game waifu as Piper, which you can romance. So you can basically have a romance and stay faithful to your game wife^^
changesex will change player gender. You can then use showlooksmenu player to edit your own looks. Or you can click an NPC or companion, then use showlooksmenu <ID> to edit their appearance. You can then give them an item you want then to wear, use showinventory to extract the Item ID and then use equipitem <ID> on selected character to have them equip it. You can also use the commands unequipitem <ID> to unequip unwanted items on companions, NPCs ect and <ID>.additem <ID> for adding items to NPCs you can’t trade with. I did this Piper as an example and kind of revived my game waifu as Piper, which you can romance. So you can basically have a romance and stay faithful to your game wife^^
Now this is in no way easy to understand, but if you love fallout games and love to mess with our companions and customize them, then you will learn it. Just read through it a few times and experiment, you will figure it out.
Unlimited Building Resources for Huge Settlements
If you are looking to build huge settlements, then the “tgm” is the cheat you will want to use. It will basically set all of your building resources to 999. However, this also includes Bottle Caps, so if you want to build those huge 1500 cap stores, you will need to again use Cheat Engine to hack that value or simply make the caps in legit ways. Settlements will still take ages to grow, but they eventually will. If you want to speed up the rate at which your settlements grow, use the Cheat Engine Speed hack that we describe here. Resting or sleeping does not seem to do the trick.
If you are looking to build huge settlements, then the “tgm” is the cheat you will want to use. It will basically set all of your building resources to 999. However, this also includes Bottle Caps, so if you want to build those huge 1500 cap stores, you will need to again use Cheat Engine to hack that value or simply make the caps in legit ways. Settlements will still take ages to grow, but they eventually will. If you want to speed up the rate at which your settlements grow, use the Cheat Engine Speed hack that we describe here. Resting or sleeping does not seem to do the trick.
Item ID List for player.additem x #
You can find a complete item ID list in this spreadsheet right here.
if you want 1000 of something, for example bottle caps, then enter:
“player.additem 000000F 1000”
Stuff you always need
000000F = Bottle Cap
000000A = Bobby Pin
Ammo Items
0009221C = .44 Round
0009221C = 10mm Round
00245D53 = .308 Sniper Round
00245D68 = Shotgun Shell
00075FE4 = Fusion Core
00075FE4 = 556 Assault Rifle Round
0004CE87 = .38 Round
00245D6B =.45 Round
0001F279 = .50 Round
0010E689 = Mini Nuke
You can find a complete item ID list in this spreadsheet right here.
if you want 1000 of something, for example bottle caps, then enter:
“player.additem 000000F 1000”
Stuff you always need
000000F = Bottle Cap
000000A = Bobby Pin
Ammo Items
0009221C = .44 Round
0009221C = 10mm Round
00245D53 = .308 Sniper Round
00245D68 = Shotgun Shell
00075FE4 = Fusion Core
00075FE4 = 556 Assault Rifle Round
0004CE87 = .38 Round
00245D6B =.45 Round
0001F279 = .50 Round
0010E689 = Mini Nuke
Healing Items
00023736 = Stimpack
00023742 = RadAway
0004835F = Nuka Cola Quantum
00023736 = Stimpack
00023742 = RadAway
0004835F = Nuka Cola Quantum
Crafting Materials
000731A4 = Steel
000731A3 = Wood
00106D98 = Rubber
00106D99 = Concrete
0006907F = Plastic
0006907A = Aluminium
0006907B = Circutry
0006907C = Copper
0006907D = Crystal
00069087 = Fiber Optics
0006907E = Gears
00069085 = Glass
000AEC63 = Lead
00069081 = Screw
00069082 = Spring
001BF72D = Acid
001BF72E = Adhesive
000AEC5B = Ballistic Fiber
001BF72F = Antiseptic
000AEC5C = Asbestos
000AEC5D = Bone
000AEC5E = Ceramic
000AEC5F = Cloth
000AEC60 = Cork
001BF730 = Fertilizer
000AEC61 = Fiberglass
000AEC62 = Gold
00069086 = Nuclear Material
001BF732 = Oil
000AEC66 = Silver
000AEC64 = Lether
000731A4 = Steel
000731A3 = Wood
00106D98 = Rubber
00106D99 = Concrete
0006907F = Plastic
0006907A = Aluminium
0006907B = Circutry
0006907C = Copper
0006907D = Crystal
00069087 = Fiber Optics
0006907E = Gears
00069085 = Glass
000AEC63 = Lead
00069081 = Screw
00069082 = Spring
001BF72D = Acid
001BF72E = Adhesive
000AEC5B = Ballistic Fiber
001BF72F = Antiseptic
000AEC5C = Asbestos
000AEC5D = Bone
000AEC5E = Ceramic
000AEC5F = Cloth
000AEC60 = Cork
001BF730 = Fertilizer
000AEC61 = Fiberglass
000AEC62 = Gold
00069086 = Nuclear Material
001BF732 = Oil
000AEC66 = Silver
000AEC64 = Lether
How to make Weapons and Armor Legendary
Click on Weapon, 'attachmod <ID>' or 'amod <ID>' - 'removemod <ID>' to remove. You may need to drop the weapon/armor first in order to do this and then pick it up again. Here are the Legendary weapon prefixes / mods.
We made the useful legendary mods stick out for you. The list is not yet complete.
Click on Weapon, 'attachmod <ID>' or 'amod <ID>' - 'removemod <ID>' to remove. You may need to drop the weapon/armor first in order to do this and then pick it up again. Here are the Legendary weapon prefixes / mods.
We made the useful legendary mods stick out for you. The list is not yet complete.
Legendary Weapon Mods
Assassin's (E6846) = Does 50% more damage against humans.
Automatic (A4739) = Automatic fire mode.
Berserker's (1EF5D7) = Does more damage the lower your Armor Resistance. (Up to 200% at 0 resistance)
Bloodied (1EC036) = Does more damage the lower your health is.
Crippling (1E6D6B) = 50% more limb damage.
Enraging (1F6AD4) = Critical hits cause target to frenzy.
Explosive (1E73BD) = Bullets explode on impact doing 15 points area-of-effect damage.
Exterminator's (1F81EB) = Does 50% more damage against Mirelurks and bugs.
Freezing (1F5479) = Does 10 points cryo damage and will freeze targets on critical hits.
Furious (1EF481) = Increased damage after each consecutive hit on the same target.
Ghoul Slayer's (1E6847) = Does 50% more damage against ghouls.
Hunter's (1E6845) = Does 50% more damage against animals.
Incendiary (1E7173) = Sets target on fire for 15 points of damage.
Instigating (1F04B8) = Does double damage if the target is at full health.
Irradiated (1CC469) = Does 50 points additional radiation damage.
Junkie's (1EB99A) = Does increased amounts of damage the more withdrawal effects you are suffering.
Kneecapper (1F1048) = 20% chance to cripple the target's leg.
Lucky Weapon (1CC2A6) = Critical shots do double damage and the critical meter fills 15% faster.
Medic's (1F109C) = Heals target instead of hurting them.
Mutant Slayer's (1E6848) = Does 50% more damage against Super Mutants.
Never Ending (1CC2AC) = Unlimited ammo capacity.
Nimble (1EBABD) = Provides 75% faster movement while aiming.
Nocturnal (1E8174) = Does increasing amounts of damage as the night grows longer and less damage during the day.
Penetrating (1F4426) = Ignores 30% of the target's damage and energy resistance.
Plasma Infused (1F9B4D) = Adds 10 points of energy damage and can turn enemies into goo.
Poisoner's (1F31B9) = Target is poisoned for 10 seconds.
Powerful (1CC2AB) = Provides 25% more damage.
Quickdraw (1F1026) = Costs 25% fewer Action Points.
Rapid (1EC56D) = 25% faster fire rate, 15% faster reload.
Relentless (1ED37E) = Refills your Action Points on a critical hit.
Sentinel's (1F5995) = Take 15% less damage while standing and not moving.
Staggering (1E81AB) = Chance to stagger on hit.
Stalker's (1F04BD) = If you are not yet in combat, increases V.A.T.S. accuracy but costs more AP.
Troubleshooter's (1F81EC) = Does 50% more damage against robots.
Two shot (1CC2AD) = Fires an additional projectile.
VATS enhanced (1CC2AA) = Improved V.A.T.S. hit chance, 25% less Action Point cost.
Violent (1F7B8A) = Deals +25% damage and limb damage, but has more recoil.
Wounding (1E7C20) = Targets bleed for 25 points of additional damage.
Assassin's (E6846) = Does 50% more damage against humans.
Automatic (A4739) = Automatic fire mode.
Berserker's (1EF5D7) = Does more damage the lower your Armor Resistance. (Up to 200% at 0 resistance)
Bloodied (1EC036) = Does more damage the lower your health is.
Crippling (1E6D6B) = 50% more limb damage.
Enraging (1F6AD4) = Critical hits cause target to frenzy.
Explosive (1E73BD) = Bullets explode on impact doing 15 points area-of-effect damage.
Exterminator's (1F81EB) = Does 50% more damage against Mirelurks and bugs.
Freezing (1F5479) = Does 10 points cryo damage and will freeze targets on critical hits.
Furious (1EF481) = Increased damage after each consecutive hit on the same target.
Ghoul Slayer's (1E6847) = Does 50% more damage against ghouls.
Hunter's (1E6845) = Does 50% more damage against animals.
Incendiary (1E7173) = Sets target on fire for 15 points of damage.
Instigating (1F04B8) = Does double damage if the target is at full health.
Irradiated (1CC469) = Does 50 points additional radiation damage.
Junkie's (1EB99A) = Does increased amounts of damage the more withdrawal effects you are suffering.
Kneecapper (1F1048) = 20% chance to cripple the target's leg.
Lucky Weapon (1CC2A6) = Critical shots do double damage and the critical meter fills 15% faster.
Medic's (1F109C) = Heals target instead of hurting them.
Mutant Slayer's (1E6848) = Does 50% more damage against Super Mutants.
Never Ending (1CC2AC) = Unlimited ammo capacity.
Nimble (1EBABD) = Provides 75% faster movement while aiming.
Nocturnal (1E8174) = Does increasing amounts of damage as the night grows longer and less damage during the day.
Penetrating (1F4426) = Ignores 30% of the target's damage and energy resistance.
Plasma Infused (1F9B4D) = Adds 10 points of energy damage and can turn enemies into goo.
Poisoner's (1F31B9) = Target is poisoned for 10 seconds.
Powerful (1CC2AB) = Provides 25% more damage.
Quickdraw (1F1026) = Costs 25% fewer Action Points.
Rapid (1EC56D) = 25% faster fire rate, 15% faster reload.
Relentless (1ED37E) = Refills your Action Points on a critical hit.
Sentinel's (1F5995) = Take 15% less damage while standing and not moving.
Staggering (1E81AB) = Chance to stagger on hit.
Stalker's (1F04BD) = If you are not yet in combat, increases V.A.T.S. accuracy but costs more AP.
Troubleshooter's (1F81EC) = Does 50% more damage against robots.
Two shot (1CC2AD) = Fires an additional projectile.
VATS enhanced (1CC2AA) = Improved V.A.T.S. hit chance, 25% less Action Point cost.
Violent (1F7B8A) = Deals +25% damage and limb damage, but has more recoil.
Wounding (1E7C20) = Targets bleed for 25 points of additional damage.
Legendary Armor Mods
Acrobat's (1F1DF9) = Reduces falling damage by 50%
Almost Unbreakable (1F1E0C) = Quadruples durability
Assassin's (1F1DF3) = Reduces damage from humans by 15%
Bolstering (1F8165) = Grants increasing energy and damage resistance the lower your Health (up to +35)
Cavalier's (1F579D) = Reduces damage while blocking or sprinting by 15%
Chameleon (1F4D18) = Enemies have a harder time detecting you while you're sneaking and not moving
Cunning (1CF57C) = +1 Agility and +1 Perception
Duelist's (1F3A49) = 10 % chance to disarm melee attacker on hit
Exterminator's (1F81ED) = Reduces damage from Mirelurks and bugs by 15%
Fortifying (1CF57F) = +1 Strength and +1 Endurance
Freefall (93BBD) = Prevents falling damage
Ghoul Slayer's (1F1DEE) = Reduces damage from Ghouls by 15%
Herbalist's (1F3072) = +25 poison resistance
Hunter's (1F1DEB) = Reduces damage from animals by 15%
Lucky (1CF57E) = +2 Luck
Sprinter's (1F1C2F) = Increases wearer's movement speed by 15%
Titan's (1F57E4) = Reduces damage while standing and not moving by 15%
Acrobat's (1F1DF9) = Reduces falling damage by 50%
Almost Unbreakable (1F1E0C) = Quadruples durability
Assassin's (1F1DF3) = Reduces damage from humans by 15%
Bolstering (1F8165) = Grants increasing energy and damage resistance the lower your Health (up to +35)
Cavalier's (1F579D) = Reduces damage while blocking or sprinting by 15%
Chameleon (1F4D18) = Enemies have a harder time detecting you while you're sneaking and not moving
Cunning (1CF57C) = +1 Agility and +1 Perception
Duelist's (1F3A49) = 10 % chance to disarm melee attacker on hit
Exterminator's (1F81ED) = Reduces damage from Mirelurks and bugs by 15%
Fortifying (1CF57F) = +1 Strength and +1 Endurance
Freefall (93BBD) = Prevents falling damage
Ghoul Slayer's (1F1DEE) = Reduces damage from Ghouls by 15%
Herbalist's (1F3072) = +25 poison resistance
Hunter's (1F1DEB) = Reduces damage from animals by 15%
Lucky (1CF57E) = +2 Luck
Sprinter's (1F1C2F) = Increases wearer's movement speed by 15%
Titan's (1F57E4) = Reduces damage while standing and not moving by 15%
Trainers
[Invisibility, Perk Points and more]: http://hackerbot.net/forum/trainers/1975-trainer-fallout-4-invisible-mode-settlement-size-cheat-inventory-more
Are you in search of Fallout 4 cheats and console commands? We’ve got what you need. By using our Trainer and mods you will be able to unlock some really fun things in fallout 4.
Download
It’s really a great game, but with the added abilities of cheats, trainers, console commands and mods, our beloved game franchise is even better so what’s not to love. Lets dig in.
We’ve been in love with this game for a very long time and it’s never disappointed due to the fact that it’s made by a very reputable game development studio such as Bethesda. The same people who created the awesome Elder scrolls skyrim series. fallout 4 is a game set in a post apocalyptic setting which is the signature part of the franchise.
Fallout 4 Cheats & Console Commands
Ready for Fallout 4 cheats? Now lets get to the goodies. In this game cheats are the same as Fallout 4 console commands which only work for the pc versions and not the ps4, or xbox one versions. This means you actually have to access it through the console, and this is how you do it.
Press the ” ~ ” tilde key and from there you can enter all the different Fallout 4 console commands that you have available. To get these Fallout 4 cheats you can simply search on the internet and you can find a site just like solidfilez and see the list of Fallout 4 console commands you can use. These cheats can prove to be very useful and you’re guaranteed to have a lot of fun with them. When you have actually finished the game you can really explore and play through the game again with Fallout 4 cheats like god mode, infinite health and much more. You will have everything at your fingertips using the Fallout 4 console commands.
Here are some cheats & commands:
tgm – God Mode (infinite health, ammo, AP)
tai – Toggle all NPC AI on / off.
tcai – Toggle NPC combat AI on / off.
tcl – Turn NoClip mode on / off.
tmm 1 – Show all markers on map.
unlock – Unlock selected door / terminal
tfc – Enable free-roaming camera
Kill – Kill selected target
KillAll – Kill all NPCs in immediate area.
player.additem [item code] [#] – Add an item to your inventory.
player.placeatme [object code] – Spawn an item or NPC nearby.
player.setlevel [level] – Advance to the indicated experience level
tai – Toggle all NPC AI on / off.
tcai – Toggle NPC combat AI on / off.
tcl – Turn NoClip mode on / off.
tmm 1 – Show all markers on map.
unlock – Unlock selected door / terminal
tfc – Enable free-roaming camera
Kill – Kill selected target
KillAll – Kill all NPCs in immediate area.
player.additem [item code] [#] – Add an item to your inventory.
player.placeatme [object code] – Spawn an item or NPC nearby.
player.setlevel [level] – Advance to the indicated experience level
Fallout 4 Trainer Download
Download it From here –
Another great way to take advantage of the game is by using Fallout 4 trainer. This gives you immediate access to a whole range of new options that you didn’t have before all delivered to you by the use of a nifty little app. Keep in mind that these Fallout 4 trainer are made for pc – which means you won’t be able to use them if you have a playstation 4 or Xbox One.
But there are other ways to use codes if you play this game using a console so you’re not getting left behind from all the fun. Just do a quick search on the internet and you will get access to a whole bunch of codes available for your game console of choice.
Here is a list of some of the goodies that you can get by using a Fallout 4 trainer. You can now easily unlock cool stuff with the click of a button with very easy access. Some of the cheats you can unlock with Fallout 4 trainer are – infinite health, infinite AP, Zero radiation, Infinite Ammo, No reload, and a whole lot more.
Fallout 4 Mods List Download
In the world of Fallout 4 mods, there is just alot to explore, see, and do. The game has a very healthy and active modding community with everyone wanting to share their latest creation and getting feedback on how they could improve and make it better. All this is a great positive for the entire community, both those who only play and those players who are also able to create Fallout 4 mods.
But not all Fallout 4 mods are created equal and some are better than others. So we’re going to take a look at some of the best Fallout 4 mods available right now.
HN66 Sirius 12 Assault Suit by Humannature66
This Fallout 4 mod looks and sound cool and it just looks so much better than the original bulky and tanky looking mech you usually use. It comes in a set and it just looks like you would have more mobility. Although by comparing the 2 one could come to the conclusion that the original bulkier armour could take more damage.
This Fallout 4 mod looks and sound cool and it just looks so much better than the original bulky and tanky looking mech you usually use. It comes in a set and it just looks like you would have more mobility. Although by comparing the 2 one could come to the conclusion that the original bulkier armour could take more damage.
ACR-W17 by N7R
This is a very realistic type of gun supporting a lot of functional modifications such as strapping on attachments, additional medkits and much more. There are other guns available but this is one of the best.
This is a very realistic type of gun supporting a lot of functional modifications such as strapping on attachments, additional medkits and much more. There are other guns available but this is one of the best.
Remote Explosives by Fadingsignal
A great little addition to the growing list of Fallout 4 mods, because it allows you to set remote detonated traps around your settlements to give any unauthorized person a real and nasty surprise.
A great little addition to the growing list of Fallout 4 mods, because it allows you to set remote detonated traps around your settlements to give any unauthorized person a real and nasty surprise.
Vivid All-in-One by Hein84
This Fallout 4 mod combines a lot of the existing visual landscape mods for the game. Now you only need to install this one and you can now be able to change the look of landscape, weather, vegetation and more.
This Fallout 4 mod combines a lot of the existing visual landscape mods for the game. Now you only need to install this one and you can now be able to change the look of landscape, weather, vegetation and more.
Unofficial Fallout 4 Patch by Arthmoor and UPPT
As expected a fallout game will have bugs that need to be sorted out. But while you wait for the official fix we can take advantage of this Fallout 4 mods which seems to solve a lot of the problems you encounter.
As expected a fallout game will have bugs that need to be sorted out. But while you wait for the official fix we can take advantage of this Fallout 4 mods which seems to solve a lot of the problems you encounter.
History & Developments
The idea for fallout 4 was pretty good. The director Todd Howard wanted to try to explore the game world before the bombs hit. In the other previous games that defined the fallout franchise you world is already destroyed so it was nice to get a glimpse of how it was or how it all began.
The direction for the game was formed in 2009, but Bethesda was already working on Skyrim at that time so after skyrim was released in 2011 the team could now focus on Fallout 4 which was then released in November 10, 2015.
Gameplay
The gameplay for Fallout 4 is great and is an action role-playing game in an open world setting. It allows you to play in both a first-person and third-person perspective. There is a lot going on in the game with lots of very familiar things you might remember from previous installments so you will feel right at home.
Reception
Fallout 4 got some generally favorable ratings and Gamespot rated it 9/10. Game informer also scored it a 9/10. IGN actually gave it a 9.5. Some reviewers noted that the game great music and game-play.
Conclusion
This game is always an adventure that we have come to appreciate and love with every release. At solidfilez we give you all the Fallout 4 cheats that are available. We also offer download to the best Fallout 4 trainer available. Most of the cheats can be accessed through the Fallout 4 console commands.
The Next Game is – Subnautica Cheats Console Commands Trainers Mods.